[quote=Mistress Dizzy] If I can make a request. Can we tone the action down some? I mean, we barely have time to actually get to know the other team members. It's not fun to gloss over all the actual character development and growth. I mean, I keep Jin with Gabe because there has literally been no time to actually meet the other team members. Please, insert some breathing room between fights? [/quote] It's why we do time jumps. I don't want normal mundane things slowing the game down to the point nobody is posting. I could tell you guys to just hang at the HQ for a few posts but then we'd have players claiming they don't know what to post, there's no motivation, blah, blah, blah. I'm all for character stories over plot based ones, but not at the expense of the RP. If I remember correctly the first couple of players to go MIA or quit it happened while we were hanging at the new HQ getting to know each other and using the War Room. If you just HAVE to have character moments do them in a quick flashback. Reference something random your character could've done with another, show something that developes and evolves your character in a flashback from two days back or two years. The game is only as interesting as you make it. I can insert enemies and conflict, but I can't write character moments for you. It's up to you to work them in... But it will get lighter in tone after this. ~KL~