At work, forgive typos. [B]Diplomacy:[/B] Dice rolls are removed because they are not conducive to a coherent story. Elly you were doing fine before in diplomacy without rolls, and you can still use a unique to boost your diplomatic ability artificially. Andrea did that in LoR 1 with her half-succubi, also used magic to her advantage. I'm not asking you to be a master diplomat. Trust me. As for not knowing how to play it, even remotely, that would apply even if there were dice rolls. I punished flagrant stupisity, remember? :hehe [B]Magic:[/B] Due to its powerful nature, one should devote themselves to it in order to be truly master's of it. Also, we are likely going to have two unique slots to start with instead of just one. Should help niche characters find a place.