I was surfing the web and skimming through some roleplays on other sites out of curiosity, and I noticed that at least two people who applied for a [I]post apocalyptic[/I] roleplay set up a rule at the end of their CS saying that their characters were prohibited to die. Of course, to me, that seemed like some BS because the possibility of losing a character (And possibly having to drop out the roleplay if you aren't allowed to make more) makes it feel very real to me. The pressure to keep them alive and getting them out of sticky situations makes the experience more grand, in my opinion. On top of that, this was in fact, as stated earlier, a post apocalyptic roleplay. Who the hell signs up for one and requests a no death exception for their character? In 1x1 it is more understandable as when one person dies the roleplay is over, but even then, I like to keep it real. If our characters get into enough beef that death is a totally realistic outcome, I might just kill off your character and end the game. Of course I would be hesitant to do so, especially if I liked what we had going on, and I'd be disappointed that it had to end, but I wouldn't call myself an asshole or regret the decision too much. So my question to the community is this: How do you feel about character death rules? Do you enjoy the pressure of keeping your character in the game or do you see the deaths as a kill off of hard work and creativity? Do you believe that characters should be able to kill eachother or should it be restricted NPC/environmental related causes? I'd appreciate your feed back. Thank you.