[B]Name:[/B] Marxie Jay Langhert [B]Age:[/B] 18 [B]Gender:[/B] Female [B]Race:[/B] Caucasian human [B]Appearance:[/B] She has pale, pinkish blonde colored shoulder length hair that is sort of spiky looking at the tips and the bangs, although the top of her head is relatively free of any spikes, but she does have a lock of hair that commonly sticks up all by itself. Her face has no distinguishing characteristics besides having a bored or serious look to it, although she's not always feeling that way. She wears three layers of clothing, the bottom being white and the outer is a long sleeve blue robe with a high collar but no hood. She has brown boots and brown fingerless gloves. [B]Personality:[/B] She's the so called "straight man", being relatively normal even when crazy things are happening all around her and she isn't afraid to point out how crazy everyone's being, not caring too much for what other's think about her, but she never says something just to be rude. She tries to think everything through rationally rather then let her emotions get the better of her, which is some of the reason why she always seems bored, and the other reason is that's just how her face looks. Despite all of this she's actually very friendly, care free, and forgiving, not getting too worked up for very long even if people are pulling crazy pranks on her. She acts androgynously, not caring if what she's doing would be stereotypically male or female. She hangs out with the guys just as likely as with the girls. She may even get down and dirty every once in a while, willing to eat bugs or rats if stranded out in the wild without seeming bothered by it. She grew up in a country setting so her lack of sophistication shows, but she usually doesn't act like a total slob either. She'd just be willing too if the situation requires it or if she can't be bothered trying to act high class. [U][B]Abilities[/B][/U] [b]Tactician-[/b] She's incredibly brilliant at formulating plans. Some might even believe that she can see into the future based on how she always plans into the future and reads her enemies well, staying at least one step ahead of them and overcoming them even if they have every other advantage. One person who crossed blades claimed that she must have calculated 10 steps in advance, but this may be a slight exaggeration. [b]Bookworm-[/b] She can read quickly and retain knowledge easily, almost at a photographic level. *Cool under pressure *Observational *Strong leadership [U][B]Powers[/B][/U] Her powers come from the use of magical tomes, although the only one currently in her possession, which she stores safely within her cloak at all times, was the only gift given to her by her mother just before she died. The book is in poor shape, leaving only a few pages with spells still usable, and was not a particularly powerful tome to begin with. She must read the incantation and then the spell pops out of the symbol drawn on the page. This uses up her energy and she cannot spam the same spell more them 5 times a minute for the low level ones, 1 time a minute for mid level, and 1 time every 5 minutes for high level. [B]Fire Bolt[/B]- Low level. A ball of fire about the size of her head shoots forward at speeds up to 50 miles an hour, exploding once it hits a target or dissipating after 4 seconds. It's power is of a normal 800 degree Celsius flame. Oddly enough it doesn't set things on fire well unless the object in question has major fire code violations simply asking for it. [B]Bubble Grasp[/B]- Low Level. A bubble (actually made out of water throughought the entire sphere) about the size of her head comes out and can float around at speeds of up to 20 miles an hour. Anything touching the surface and gets pulled inside, but the water will fall apart if sufficient force hits it, such as a sword slash. [B]Flash[/B]- Mid level. A bright light is emitted, temporarily blinding anyone looking at it once the light reaches it's peak brightness 1 second after the spell begins. [B]Magical Turtle Ward[/B]- Mid level. A translucent hemisphere barrier 10 feet in diameter surrounds her. It can absorb moderate magical damage but physical objects can pass through unimpeded and dissipate the barrier in the process. [B]Minor Heal[/B]- High Level. Peaceful white light washes over her, closing up minor wounds. [B]Electrostorm[/B]- High Level. Electricity arcs all around her within a 10 feet diameter for 4 seconds. It can be fatal, but there is some warning because much weaker sparks show up first for 1 second. [B]Soul Trap[/B]- High level. The page containing this spell was originally blank until brought out through another magical spell. It can contains someone's soul if the person, animal, monster, etc. was near death or dead (and the soul didn't yet have time to travel to it's resting place). The page can only contain one soul at a time and the soul could break free if the page is damaged or if the soul can break through the barriers on it's own. [U][B]Equipment[/B][/U] [b]Weapons-[/b] 2 foot long iron sword, 5 inch iron dagger, messed up spell book [b]Items-[/b] Blast Potion- A purple vial that, when shattered, unleashes a sparkling concoction with firework-like explosions erupting from it. It cannot harm people (unless it gets into their eyes) but it can distract them. [b]Nim-[/b] Not technically equipment, but is rather a mysterious being that follows her around by way of floating in the air. He's about the size and shape of a tennis ball, but is blue colored and has round, crystal looking purple eyes. He or she doesn't do much to help her, but can scout if he/she/it feels like it. He/she/it communicates directly into people's minds. [U][B]Bio[/B][/U] She's not officially with the military, and thus has no rank. At the age of 12 she was caught up in the first bandit attack on her village that forced her to take up a leadership role, organizing the knights who were sent there and got caught off guard by the size of the group of bandits and how well they were equipped. Using her small size she was able to sneak around to discover the bandits positioning and offer the best plans of success. At first they didn't listen to a little girl despite them loosing at the time anyways, but after recognizing that her strategy and information on the enemy positions were sound, they were able to drive the bandits out. This helped save many of their lives and the lives of the villagers, causing some to feel indebted to her. She began somewhat of the town mascot after this. These were hectic times with a lot of bandit attacks going on, which she took part in fending off numerous more attempts with the few knights who remained guarding her small, relatively unimportant village. The bandit attacks increased because they wanted revenge more and more with each defeat they suffered. One final push lead by the bandit leader himself was made. Marxie was overconfident after her latest success, failing to realize the enemies bluff and the bandit leader managed to sneak into her very house and kill her mother after using Marxie as a hostage. On her dying breath her mother tossed Marxie her old spell book ,which she used to incinerate the bandit leader, a spell she hasn't used since. By this time she was 15, almost old enough to go traveling on her own, as she didn't have much left at this village to stay for. She had no family and found herself closest to the knights she had been unofficially serving with. During her travels with them fighting other bandit groups, a bit later on she discovered a hidden spell in the book which could contain a soul. She released it to find a floating blue ball like creature named Nim, who would accompany her on her travels and try to get her going on a quest to unlock his powers, although she's unsure how much she wishes to help him, wondering if it would be such a bright idea. After all, Nim had probably been sealed in her book for a reason, which Nim refused to touch upon with any satisfactory answer. [B]Trivia:[/B] She's based off of what I imagined my created character in Fire Emblem: Awakening to be like. As such you may notice some similarities in her abilities, but this doesn't count as a fan fiction because she won't exist in that universe in my roleplays.