I've forgotten how big of assholes the enemies are in this game. Pretty much flawless accuracy, and dumb as rocks, meaning they'll fire an RPG at me from a foot away killing me instantly. I knew I should have changed the difficulty to normal after the game set it to hard based on my performance during the first mission. Which I think is silly anyway. Why would you judge the player's ability from their performance during the first, and easiest, mission in the game? Git gud, Suckerpunch.