[B]Name:[/B] Neer [B]Age:[/B] They look like teenagers, but being clones their bodies were actually formed to be at that age from the beginning, some are older then others, and they have an accumulated experience of at least 20 years, making it too complicated to give a precise answer. [B]Gender:[/B] Male [B]Race:[/B] Human [B]Height:[/B] 5'6'' [B]Weight:[/B] Around 130-140 pounds, give to take depending on the available eating habits of the clones. [B]Appearance:[/B] [hider=My Drawing][img]http://fc06.deviantart.net/fs71/f/2014/071/1/c/neer_clones_by_theimportantman-d79wmpl.png[/img][/hider] To save time/money on shaving their genes were altered so they only have slow growing head hair and eyebrows/eyelasses. Some rare clones might have different styles. Their eyes are genetically altered to be the color of the element that they can control, so the one who can use fire, for example, has sparkling red eyes. [B]Personality:[/B] Personality traits for anything that could distract them from their duties have been genetically removed such as fear, boredom, selfishness, etc, but positive traits have also been removed such as being too generous because they need to focus on their missions rather then stopping to help everyone in their path. Basically, they're supposed to be loyal robots who unquestioningly follow orders. They talk in a dull monotone, even in combat, but that doesn't mean what they say is actually boring. In fact they can be quite silly, saying things that normal humans wouldn't. They don't really know how to behave as normal humans would. They don't beat around the bush, speaking exactly what they think. With their experiences accumulating they're starting to gain back some personality, unexpectedly, and sometimes have uncharacteristic expressions of said personality but most of the time remain stoic. Some exhibit more emotions then others. Although they're aware of their individuality they still consider themselves all like a single person with multiple bodies. They don't care about individual safety because of this, so getting killed to them is simply like part of their body was wounded but nothing lost; a minor inconvenience at worst. They also use dry and self depreciating humor on occasion, but they often end up telling lame jokes. [B][u]Abilities/Skills[/u][/B] *Peak human physical condition for their age. *Genetically designed to be immune to most known diseases. *Well trained in basic tactics and various weaponry from the get-go due to all clone's military experiences and training already "programmed" into their mind through other clone's experiences. *Patience. *Teamwork and self sacrifice for the greater good. [B][u]Powers[/u][/B] The clones can each only have one power "programmed into" their DNA. That being said there are many different kinds of clones with different powers, but most in the actual task forces sent on missions fall into the following categories. There can be more types, but are much more rarely seen. [B]Mind Link-[/B]By far the most common magical ability. They have the standard grey eyes. The clones are able to share the sensory information and memories of each other effortlessly within 100 feet, but are not powerful enough to do so with anyone not a clone without difficulty, especially if the person resists their influence. Clones without mind link can still receive information but not send it. [B]Fire/Water/Electricity-[/B]The three most common offensive orientated magic powers. Sometimes they serve as an elite team working together, although most of the time they're only sent out on an individual basis when their specific power would come in handy. They are not as powerful with this magic as the humans they "borrowed" DNA from to edit into the clone's DNA. [B]Defensive-[/B]They're able to create transparent shields of magical energy around themselves or anyone within 5 feet. The larger or stronger the barrier the harder it is for them, and like the offensive magic they are not as good as the original human with this ability. [B]Techno-[/B]These individuals are able to mentally hack into devices, but only weakly, such as if something has weak or no security measures. If a lot of them get together they can perform better and faster hacks. [B][u]Weaknesses[/u][/B] *Individually they're weak, being only human, and have relatively weak magic. *They tend to "follow the leader" where if one of them thinks it's a good idea then they might all think so even if it might not be the brightest plan. *They have shortened life expectancies. [B][u]Character Equipment[/u][/B] [b]Head:[/b] They sometimes wear sleek blue glasses that can see magical energy, thermal, and night vision. [b]Body:[/b] They wear [url=http://homepages.r-kom.net/swaktiv/gfx/Fast%20Skin4.jpg]flexible black suits[/url] made out of material able to withstand very small caliber weapons and have openings for the head, hands, and feet. A silver ring is attached around their neck where the opening is. Parts of their suit is reinforced more then others with extra padding around the elbows and knees. There's another version of the suit for more casual wear or warmer environments that is cut off above the elbow and knees. Both suit versions can have a silver colored material that appears to be attached directly to their suit that covers most of their torso and groin with some smaller pieces on their upper arms and thighs. However, none of these plates are over their joints or in places that would decrease their mobility. This armor can deflect only a few moderately powerful attacks before breaking. [b]Feet:[/b] Black ankle high open toed boots. They don't wear socks. [b]Hands:[/b] Black opened fingered gloves. [b]Weapons:[/b] Their guns make use of 10 mm hollow-point bullets and are designed to be light and accurate. Their submachine gun has a 30 bullet clip and can fire full auto or semi-automatic for 3 round bursts. They also have a pistol with 8 bullets. They carry 3 extra clips for their submachine guns and 2 extra for their pistol. Some may have different weapons depending on their assignments. All clones, with their shared memory, allows them all to be able to use any weapon any of them has trained in, from rocket launchers to snipers. [U][B]History[/B][/U] They're part of a secret government experiment codenamed "Split Soul". They have a few objects. The first is experimentation with multiple different forms of magic. Inserting into clones was the perfect way to go about doing this rather then find all of the different types of people and get them all to co-operate with the deadly experiments, then if they die they'd have to find someone else with that ability, an endeavor far more costly then funding the creation and maintenance of clones. Another goal is if experiments are a success, they can create clones with much more powerful magic similar to the people they got the DNA from, allowing them to be a near unbeatable army. The person used for the clones was the only son of the woman in charge of the experiment, Doctor Rachael Kinge, and they appear to be the age he was when he was cloned in a special process that doesn't involve placing them inside a human woman to be given birth. Instead they are created inside large tubes filled with liquid, just as one would expect of futuristic cloning labs. Dr. Kinge is an amoral person who doesn't care much for human rights and is not bothered by placing clones of her son in danger for the sake of science each and every day. Neither does she care that her son died in the process of cloning him, which she covered up by using the resulting clone to take his place. A lot of breakthroughs were made using the clones and she receives massive funding for her project, both from the government and otherwise. She not only gets paid for the research that goes on, but also having the clones serve as private military to be hired out. They're actually cheaper then using real humans who demand paychecks and can be made indefinitely, so Dr. Kinge's rise to power was inevitable. Although she still doesn't have any actual official power in the workings of the government, she's certainly a puppet master with massive influence. The clones do as she commands unquestioningly unless something wrong occurs in their brain, which is rare. Such clones are usually disposed of by way of the most dangerous of experiments if found out, but some have managed to escape, such as the case of Liquid Six. Some who experience free will still remain in their service, believing in the good that they are able to accomplish. It is true that Project Split Soul has led to many beneficial discoveries, but not all, and the cost of lives is steep. Most of the clones sent on missions are on the side of justice, further establishing their believes as being the good guys and stopping them from wanting to leave. Liquid Six, however, was a only surviving clone of his squad and was spared by his captures, leaving him to doubt how noble the cause he had been fighting for was.