[center][b]The Day System[/b][/center] Gameplay wise, the plot will move in the function of days. Day 0 for the first day, Day 1 for the second, and so forth until it completes one full week. The goal is for players to survive one week and reach the final day, Day 6. People will be allowed to do things until they feel that they have nothing more to do and then have the GM/Co-GM conclude the day and move on.