[quote=Raptorman] I'm going to guess that some of the mechanics may be subject to change based on the specifics of the races used? This is just an example but a race that reproduced very quickly might well have a faster population growth. [/quote] I had a good time to think about this RP, sitting in my favourite smoking chair and sipping whiskey because sometimes it's good to pretend I'm some deeply vexed philosopher, and I've come to realise something. What I want is for people to bring forth their imagined races, and play them out. For them to do that, the mechanic systems that would have otherwise suited a traditional D&D race-set will limit them. I do not want this. The strength of this RP will be the amount of enthusiasm players have for it, and I believe that enthusiasm will come from having less restrictions as possible on what they dream up. With this in mind, and seeing that everyone is veering towards the races of Gorika, I will close down the human side of the RP to players, rendering Earth's nations under my full control. The mechanics for each of your races will be decided upon their publications, including their population numbers, population replenishment rate, army caps, battlefield advantages, disadvantages and everything else. Meanwhile, the major human NPC nations will follow the mechanic system I have already put in place, although it will be liable to change to reflect the strength of the Gorika races. The idea is that I want you to be able to beat the nations of Earth, but not wholesale white wash them, so their strength will be relative, I think. So with this said, I will right away get to creating the nation entry sheet, so that you all may fill it in and get it back to me. In the mean time, I will get to work on the other parts of the RP. Hopefully we can have it up by tomorrow, hopefully. I don't want to rush it though, I've done that before, and ended up having to constantly revisit parts of the RP whilst it's in progress - this can get messy. [quote=Xaxl] I guess I'm interested.I'll be bringing in naga/drider hybrids, assuming my attention holds.EDIT: Is there magic in this? Or rather, how does it work? Is there a limited spell list or are we allowed to use some creativity? [/quote] There will be a magic section in your nation sheets, and from that, I will allocate bonuses/drawbacks to your race to reflect the kind of magic they use. [quote=NewSun] Not by the sounds of it. Everyone gets militias. Humans just get more. [/quote] This was the original plan. The Gorikan races are the remnant, the last of their peoples, and so would not have the numbers to draw upon to defeat the forces of Earth out right. Therefore they would need to draw help from the human population, whom they could win over or enslave.