[center][b][u]Colonies[/u] The New World[/b][/center] [b][u]Goal[/u][/b] The goal of the game is to construct and maintain a functioning colony in the New World. You will begin with 1 ship, a small group of pioneers, and a small amount of supplies. Your pioneers will use the supplies to construct the basic buildings every colony needs. Over time more pioneers will arrive, newer buildings will be constructed, and the colony will grow into a settlement, and then into a town, and finally into a city. You can fight, trade, and negotiate with other players as well. [b]Buildings[/b] [u]Warehouse[/u] - Warehouses are like harbors. Ships will unload cargo and pioneers here. It is the gateway into your settlement. [u]House[/u] - A house is constructed by pioneers to live in. [u]Town Center[/u] - Town centers are important parts of a colony. They act as the governmental center of the colony and it is where resources are stored. [u]Market[/u] - Markets are where pioneers can sell their goods, and you can tax them for it. [u]Church[/u] - Churchs are important because they provide faith. [u]Lumberyard[/u] [u]Mason's Guild[/u] [u]Farm[/u]