[centre]Level at start of turn - Carryover Might + Might generated - expenditure, level/don't level, Might at end of turn 1 - 0+4 - spend 4, level, end 0 2 - 0+5 - spend 5, level, end 0 3 - 0+6 - spend 6, level, end 0 4 - 0+7 - spend 5, don't level, end 2 4 - 2+7 - spend 1, spend 8 on a Holy Site, end 0 4 - 0+11 - spend 11, level twice, end 0 6 - 0+12 - spend 12, level, end 0 7 - 0+13 - spend 13, don't level, end 0 7 - 0+13 - spend 13, level, end 0 8 - 0+14 - spend 14, level, end 0 9 - 0+15 - spend 15, level, end 0[/centre]