[quote=GourmetItalia] This is your idea and creation, NewSun so you have final say on this roleplay's rules. Respect to you and your hard work/dedications! For me, personally I've learned over the years that roleplaying is really more closely associated to collaborative storytelling than a game and each character's personality would dictate their own . , As a potential reservist, I, GourmetItalia, am present. [/quote] When the others are around again come morning i'll have a chance to explain my schemes fully, but it's just a way through which I can track and reward people for being awesome, as well as punish them for making mistakes in the field; it also allows me to a sense of persistence and use to certain bits of equipment that could be implemented, rather than just fluff. Considering it's a combat heavy RP, it's worth a try. The best part about it is that it's played exactly the same way. You guys will notice [b]no[/b] change in how the combat takes place. It's late and complicated. I'll make a better explanation of it tomorrow.