[B]Name:[/B] Xerra Urandee Ri'Hara [B]Age:[/B] 22 [B]Gender:[/B] Female [B]Race:[/B] Ri'Hara clan human. They're like humans but with some enhancements (mentioned in abilities) and have a pact with the Apparis, beings who inhabit another dimension, allowing them to enter that dimension through certain gates. [B]Appearance:[/B] She's a 5'7, athletic looking woman with mocha colored skin. Her black hair is long enough to reach her mid-back. Her bangs are not symmetrical, starting high on the left side and angled downward as it goes right (going from leaving most of the forehead exposed to covering some of her right eyebrow). It ends in a long braided strand of hair covered in golden rings and blue/purple cloth. She sometimes has painted a dull red colored symbol over her left eyebrow that looks like a circle that is all distorted and swirling around. From this symbol, depending on the scenario, extends paint that can cover her entire body in symbols. She wears golden ringed earrings. The colors compliment her vibrant gold iris's that are a well know trait of her clan. Her eyelids are narrow and some would describe them as fierce yet elegant looking, the same being true to the rest of her face. Her face is angular with high cheekbones, a downward pointed nose, and a pointed chin. She sometimes wears purple eyeshadow and nail polish as well as a faint purple lipstick. However, this is not always the case. She wears a blue and purple colored [url= http://media-cache-ec0.pinimg.com/236x/1c/96/78/1c967836e93d32cd55e05fff20266883.jpg]toga[/url] over a form fitting black sleeveless shirt and black shorts, or possibly her upper body wrapped in white bandages that adequately cover her chest, which is a C cup. She wears beaded necklaces and bracelets. She sometimes wears brown fingerless gloves and brown sandals, although sometimes she uses white bandages wrapped around them if she does the same to her chest. She also wears tan colored boots if expecting to walk around a lot outdoors. [B]Personality:[/B] She's normally stoic and a loner, not wanting to get others involved in her own problems. She tries to toughen things out, stubbornly not backing down unless she realizes that she would be putting others in jeopardy over it. She's had this problem ever since her clan was all but wiped out and any team she joined being destroyed one way or another; her often being the only one strong enough to survive so she puts extra burden on herself. She does have a caring side to her but she mostly keeps that hidden behind a stone cold exterior. [U][B]Abilities[/b][/U] [B]Physical Enhancements[/B]-Using only her physical abilities she could take on 3 of the most physically capable normal humans evenly. Their race is known for having great control over their bodies such as slowing their heart rate, oxygen consumption, controlling their nerves (emotion-wise) and constricting blood vessels if they focus hard enough. Plus they're very flexible, have heightened reactions by about twice as quick as normal humans, and have one very heightened version of one of the five senses. In her case it's smell. On the downside she finds bad smells all the more repugnant. Her sense of smell is no better then a blood hound and only if she puts attention into it. [B]Sword Training[/B]-Her style uses a lot of slicing maneuvers with power behind them, sacrificing flair for practicality and not much wasted movement for what she needs accomplished. Her technique is not on par with a master swordsman but she's good at overwhelming people and she's been practicing ever since she's been old enough to properly wield a sword, so she certainly knows her way around the standard swordfight. It's possible to say that her greatest flaw in sword fighting is her footwork. [B]Unarmed combat[/B]-She knows the basics of unarming people and has a fighting style to try and use the opponent's momentum against them. However, practice for this comes third to her sword fighting and magic and the lack of finesse shows. She did get into a lot of street fights as a kid if that counts for anything. [U][B]Magical Powers[/B][/U] She has power over a certain liquid-metal material colored glittering black called exilindrite. At the same density of steel it's twice as strong and can resonate with her energy to become even stronger. She can "feel" where it is within 200 feet so doesn't need visual confirmation within that range, making it move for her just as easily as if it were an extension of her body. There's no end to what she can do with it besides the following limitations: 1. She can move it with her mind at any distance up to 200 feet effectively, but past that distance she begins to struggle. At 1,000 feet she has some minor level of control, given that she has an adequate view of the material, but it's very sloppy control and requires a lot more concentration. 2. She can only move an amount of this material with around the same total volume of an adult rhino effectively. Beyond that and she begins to show minor visible strain. If she moves a mass of exilindrite the size of a blue whale then it will require her undivided attention and be an absolute struggle from start to finish. 3. She can move the material at speeds of 1,800 feet per second, but only if in a consistent motion such as straight forward or rotational force. If she does complex maneuvering then the speed will drop accordingly. 4. While in the process of altering it's shape it is momentarily weakened as it becomes more liquid-like then solid-like. However, once it stops moving it almost instantaneously turns back into it's full strength solid, and even it's liquid form still provides the stopping power of iron. Moving means amongst itself and not talking about in relation to other things. For example, a glob in the shape of a sword could be swung around as a solid, but if the sword is changing shape as it's being swung then it would be it's liquid form. 5. Forming exilindrite out of thin air takes tremendous energy out of her. To form 1 cubic foot of it requires 10 minutes and will leave her visibly fatigued. It can be found in nature but very rarely so will not be randomly stumbled upon mid battle unless you specifically request that happen. 6. Exilindrite can only be permanently destroyed under special circumstances that break apart the magical bonds of the metal so that it can no longer be controlled. However, simply breaking the metal itself apart into a thousand pieces wouldn't be enough to do so. It requires a special techniques specifically designed to break apart the magical bonds, or be an attack so powerful that it removes all traces of the Exilindrite. Everything not mentioned as limited is fair game (besides obviously not allowed stuff such as having it turn into monkies). She can split up the material in as many different ways and forms as desired, from giant drills to hundreds of tiny bullets, use it to pick stuff up, etc. [u][b]Bio[/b][/u] The Ri'Hara clan has long been the only humans allowed within the Apparis's dimension after the father of the clan many centuries ago bested one of the most powerful Apparis in existence after much boasting between the two a bet being made. The bet was honored and the Ri'Hara were allowed safe passage into their dimension for as long as their bloodline would last. They build sacred temples around the gates between the two dimensions and were tasked with guarding these gates with their very lives as a team with the Apparis. This was to prevent undesired individuals of either side to travel through the dimensions and cause trouble. Things went along smoothly for many years, when all of a sudden the Apparis kingdom was split into two factions; one of them vehemently opposed to the humans, and by extension the Ri'Hara. Even some of the teams working with them were secretly of this rival faction and killed off many Ri'Hara, including Xerra's father, as far as she knows. Many Ri'Hara sacrificed themselves to remain at the temples even as the Apparis closed in around them in order to destroy the portals so that the evil Apparis couldn't get through into the human world. Despite all odds they managed to fend them off long enough to do so until only one portal remained. Rather then destroy this portal (which Xerra herself didn't know how to do), Xerra's mother, who was with her inside the temple, instead chose to protect her daughter with all of her strength. Both her mother and all of Xerra's fellow Apparis, who she spent her entire life growing up with, were killed in the battle, but the enemy suffered tens of thousands of casualties, causing the survivors to cower away in fear against the woman who would do everything to protect her daughter. The young Xerra rushed out into the pouring rain to try and kill off any of the stragglers, although some managed to escape. This evil faction of Apparis suffered such heavy causalities during the battles that the side loyal to the Ri'Hara were able to push them back and force them into hiding, although they were never truly eliminated. Xerra devoted the rest of her teenage years to training in relative seclusion within the temple holding the last portal, protecting it and waiting for the day when she could kill off every last Apparis who participated in the war that drove her clan to near extinction. A bit after she had turned 19 the Apparis came out of hiding for a second huge push with all of their focus on that one temple with an army 10,000 strong. Unfortunately for them she spent most of this time amassing a huge stockpile of exilindrite in anticipation for such revenge. The battle lasted for 5 hours and she was left collapsed at near death from exhaustion with most of the metal obliterated beyond repair, but the Apparis army was completely destroyed through a near constant rain of metal.