[u][b]Setting[/u][/b] [u][b]Story[/u][/b] Centuries ago you had the Kerini Empire, led by the Kerini race. They were so advanced that their technology allowed them to steamroll everyone else in the galaxy. But they grew to large and their empire was hard to maintain. The Empire eventually crumbled as the other species fought for freedom. These years would come to be known as the Kerini Conquests. With the spread of Kerini technology, the other species rapidly advanced their own scientific discoveries and were able to harness FTL travel, among other things. Over time the Republic of Corvais would arise. Corvais was a bustling metropolis, and a center for trade in the galaxy. A council was soon formed, and this council was soon aided by powerful factions, and the Republic would soon form from all of this. the Republic then set out to establish colonies and invite other worlds into their fold. As the Republic grew, so did discontent for other factions who wanted to remain independent. After many years of peace, the galaxy would be thrust into conflict. A terrorist attack on Corvais caused the Republic to immediately brand all rivals as enemies - and the Corvais Wars began. The Republic deployed troops across the galaxy and met with critical success. However, the Federation was quickly formed to resist this engagement and the two major factions waged a short but bloody and destructive war. It finally ended with a peace treaty, which returned all previous possessions to both parties. In a way, the treaty practically implied the war was for nothing. It has been almost eight years since the war. This is when the RP begins. [u][b]Character Rules[/u][/b] I want our characters to be very unique and varied. That's not a requirement, as my character will be very stock and is not unique or varied at all. But I want you to know that your character can be anyone you want them to be. However, saying that can result in characters who could potentially 'break' the RP. I ain't talking about being OP, but I don't want no gargantuan beasts. They don't have to be humanoid... but... well, you should get what I mean. Come up with something and run it by me. 'Magic' is also allowed. Things like the Force, Biotics, and Psionics are very common in sci-fi adventures, and I want you guys to be able to use this sort of stuff. Any sort of power is fine, whether they' cosmic, elemental, or whatever - run it by me. All characters are required to: -Have hidden histories. You may reveal some basic stuff, but go ahead and come up with a history but don't tell anyone. The goal is for our own characters to uncover a character's history themselves, that way it'll feel like they're actually bonding. -The Big Bad has hurt you. [u][b]Important Factions[/u][/b] [b]Republic of Corvais[/b] - The second-largest faction in the galaxy. They control a little more than 25% of the galaxy. The capital is on the planet Corvais, and they are lead by a delegation of representatives from sovereign planets. They dedicate themselves to the 'economic growth of all planets', but they're also corrupt in some sense. they are very strict and have been known to impose some harsh laws on their citizens, and they have a heavy emphasis on their military - quite possibly the strongest in the entire galaxy. [b]The Federation[/b] - The Federation was formed to resist the growing Republic of Corvais. These factions did not want to abide by Republic laws, but never openly engaged them. When a terrorist attack on Corvais occurred the Republic quickly deployed armed forces throughout the galaxy. Many factions decided to ally together to resist the Republic. Even though the Corvais Wars have ended, the Federation still maintains a loose alliance 'just in case'. In its full strength, they are much larger than the Republic, but not as funded and they can't deploy a formidable, cohesive military like the Republic can. [b]Kerini Empire[/b] - Centuries ago the Kerini Empire nearly conquered the galaxy. They were defeated and gradually diminished, but they've been able to maintain a healthy military. They're also quite capable of defending themselves, but they have not engaged in any sort of large-scale conflicts for a very long time. They are not multi-species, and are run entirely the Kerini race. [b]Strattix Incorporated[/b] - An advanced manufacturing company who creates some of the best technology in the galaxy. From weapons, to armor, to vehicles and mechs - they have some very high-tech items for sale to governments and gangsters alike. It is led by Dax Strattix, CEO of Strattix Inc. They are very shady, mysterious, and secretive. [b]Blastex Industries[/b] - A large weapons manufacturing company who have started to develop powerful military vehicles and mechs. They have factories all over the place and are known to be aggressive, greedy, and dangerous. [b]MegaFix Arms and Armor[/b] - They are not as well-funded or advanced as Strattix Inc. is, but MegaFix is one of the most reliable manufacturers in the galaxy. [b]Sons of the Black Star[/b] - A mercenary gang that inhabits Deadzone. Mostly supplied, hired, and associated with Blastex Industries. [b]The Matriarchs[/b] - An all-female mercenary gang that inhabits Deadzone. They are often funded by Strattix Inc.