[quote=AtomicItalian] Maybe that was the point. The tunnelers represented a nihilistic worldview, one in which every action you take ultimately doesn't matter as, eventually, all will die, and all change wrought will be forgotten. Maybe the game challenges your ideology, asking if in the face of insurmountable odds, you would still attempt to affect change on your surroundings, or if you'd just give up. [/quote] Maybe, however however by the time I got to the tunnelers Lonesome Road was starting to annoy me with how butt-fuckingly hard it was becoming. I just simply began to launch mini nukes a the Tunnelers. Which didn't kill them right away. And I cried.