[Uh... it looks like my character's combat style is similar to Maggie's, lol. Anyway, just let me know if there's anything I need to change. I didn't put a lot for history, since I want others to discover her story as we move the plot along. No name either, since I could just come up with one that would make the team name sound cool.] Name: ??? Age: 16 Gender: Female, Bisexual Race: Human Appearance: ??? has long bangs that part right at the center of her head, and grow shorter as they make her way to the back. Her sharp, dark green eyes seem to gleam constantly with a mischievous, plotting light. A dark blue headband, adorned with two beautiful feathers of a silver griffin at one side each, sit snug on her head. A deep, dark ash colors her cotton robe shirt, fastened to her body by a black cloth belt along with her brown leather pants. Humble black boots wrap around her feet, while her peculiar weapon of choice, her crimson scarf, wraps diagonally around her torso and knots together behind her back. Personality: ??? is mostly calm, and likes to think on her feet. However, her impatience usually gets the better of her head, and she loses her focus and composure if events do not go her way within her desired pace. Once she happens upon new surroundings, she likes to mingle with the inhabitants and acquire a familiar feel for her environment. She is not an open book; ??? refuses to show her true colors or her trump cards upon the first encounter or battle. Thus, in order to always have that element of surprise, whether in combat or in personal dealings, she puts up a wall of formality as a surface in both her speech and mannerisms, however forced it might sound. She speaks her mind as freely as she can without divulging her weaknesses, as she believes that even though lying is unpleasant and can land you in a coffin, you don’t necessarily have to tell the whole truth. ??? likes to look at problems and events from all sorts of angles, and is not one to turn a blind eye to positive traits of any historical or new incident she may hear about; for example, she thinks that the enslavement of the fauna was a disgustingly immoral choice, yet an economically sound one. A huge labor force equals more production, and more production means more money coming in. ??? also strongly believes in loyalty to your comrades; however, she is ruthlessly ambitious, and will not hesitate to step on anyone that comes in between her and her goals. Likes: She likes to make accessories out of griffin feathers Dislikes: People getting in her way Strengths: 1. Good sense of enemy balance and momentum 2. Agility 3. Adaptability 4. Movements are fast and effective 5. Constantly looks for weaknesses and exploits she can take advantage of Weaknesses: 1. Not that physically strong 2. Low stamina because of unrefined, wild movements 3. Low endurance; cannot take too many hits, and relies entirely on agility, Speed, and exploitation in order to make up for her poor physical constitution Weapon(s): Scarf/Sarong that can change its physical properties, such as length, width, hardness/softness, and heaviness/lightness. Because of her experience with the eagle faunus, she can also use her scarf to glide a pretty good distance. As ??? only had this weapon for two years, she has still yet to unlock tis full potential. She also holds some simple poisons such as eye and stomach irritants. Semblance: Airborne- can change directions mid-air by “pushing” or “pulling” herself to a particular direction History: The Aviari is a falcon faunus clan known for its strong belief in strict discipline, honor, and power in isolation; the guiding pillars that set the foundation for its society. The people live high up in the flat of the cold mountains, honing mind, spirit and body for their own personal fulfillment and protection, and are known to be one of the few, if not the only faunus type, to control air magic. ??? was found as an infant wrapped in moose hide by a group of gatherer Aviari scrounging about for berries on the mountain side. Although the positions of male and female within the clan were relatively fluid and on equal footing, the clan is highly wary and condescending towards foreigners of any kind, whether human or beast. Most of the gatherers decided that it would be best, a virtuous mercy, to simply kill the child, as they did not want to taboo themselves with outsider involvement. However, Veilyn, a young Aviari known to be quiet and reserved, was moved by ???’s energetic cries that spoke of the determination to live. He decided to take her in, despite the objections from the others, and knowing that he and his adopted daughter will be shunned by his society for the rest of their lives. Fast forward to a couple days before the Beacon entrance exam, ??? had snuck out of the city to enjoy a bit of fruit picking from the local trees. She happened upon a stationary trading caravan with its horses taking a water break in the nearby lake, with its rider and passenger gossiping about something called “Beacon”. This piqued her interest, despite having no context on the discussion, with the mention of “test of combat abilities”, “where the greatest and most excellent gather”, and “being able to show your worth”. With eagerness throbbing in her chest, she snuck into the caravan’s storage compartment, and set off to the shining trail of the Beacon itself, aiming to prove her own worth if the chance happens upon her.