[b]Name:[/b] Zetram Cristophe [b]Gender:[/b] Male [b]Age:[/b] 22 [hider=Appearance][img]http://imgur.com/SPxv6Zph.jpg[/img] [b]Weight:[/b] 154 lbs [b]Height:[/b] 5'9[/hider] [b]Personality:[/b] He gives off the impression of a kindhearted adventurer that safeguards his emotions. Zetram is an eloquent conversationalist, but prefers to steer clear of being the center of attention. According to his former mentor, the young machinist has a brilliant mind for improvisation and invention, but, quote, "wastes it away by getting into trouble with unsavory degenerates." [b]Bio:[/b] He grew up in Figaro's Training Academy with no recollection of his parents, and put through a rigorous curriculum that included martial arts, machinery, and invention. As a top student, he was groomed for enlistment into Figaro's special task force, but declined for reasons unknown. The decision did not go well with the ruling board. He was kicked out and suspended, indefinitely. Zetram decided to travel the world on his own for awhile, heading east until he stumbled upon the city of Mobliz, where he was recruited by the Crimson Robbers. He was young, naïve, and desperate at the time; all he wanted was a warm meal and place to stay, and they were willing to offer him all of that and more. Thus began Zetram's life as a thief. He put his academy skills to use by creating inventions that helped the Crimson Robbers in their exploits. In return, not only was he handsomely rewarded for it, but he also learned the tricks of their trade. It was quickly shaping up to be a bold and exciting lifestyle, but the nature of the work did not sit well with Zetram. The Crimson Robbers were a troublesome bunch, and their activities quickly went from stealing, to killing. Zetram couldn't live with himself knowing they'd get away with murder, so he tricked the Crimson Robbers into believing that there was secret treasure buried deep in Figaro Castle. He spoke of a story about a group of thieves that stole vast riches from a hidden vault, suggesting that it was only one of many treasured rooms. One of the robbers confirmed Zetram's story with another; speaking about their former leader named Gerard, who sacrificed himself to sandworms so his men could flee with Figaro's riches. The Crimson Robbers were thoroughly convinced by Zetram's story, and they plotted a course toward the castle. Little did they know, Zetram had alerted Figaro authorities prior to their departure; he wrote details about their plan in a couriered message, explaining how he intends to lead the Crimson Robbers into their custody. It was a chance to get back into the Academy's good graces. Maybe enough to give him another opportunity to enlist in the special task force again. If they did, he'd join without question this time around. He was done being a criminal, ready to leave this empty life behind, ready to be a part of something more meaningful. Zetram, however, didn't quite get the response he anticipated. When the group was apprehended, a Figaro Marshall revealed the note Zetram sent, showing it to the Crimson Robbers as evidence of his deception. "Looks like he played you scum!" The officer laughed. When Zetram tried explaining that he was a former student who only wished to put these criminals behind bars, the Marshall said: "Good! You can join them for being their accomplice!" He was at a loss for words. How could a kingdom that once adored him, treat him so cruelly? He was only trying to do the right thing. Why couldn't the Marshall see that? Zetram still had one trick up his sleeve. Using a powerful flash device, he blinded everyone in the vicinity and managed to escape. Now on the run from Figaro authorities and the Crimson Robbers, Zetram flees aimlessly from town-to-town, until he somehow winds up lost inside the Phantom Forest... [b]Special abilities/skills:[/b] Tools, Steal. [b]Weaknesses:[/b] Zetram has a hard time trusting people. He prefers to work independently and seldom asks for help. He is not a skilled magic-user, whatsoever. [b]Other:[/b] The cloak and mask are recent editions used to conceal himself from his pursuers. The mask gives off a high evasion enchantment, while the cloak activates protective barriers when attacked by multiple enemies.