Name: Yelgir Age: 12 Appearance: [img=https://encrypted-tbn0.gstatic.com/images?q=tbn:ANd9GcSV_-Uvg5vDG3eO0rKgFnA_i8niE1d6w8XaOJXTsW0gzjNCsaDe] His eyes are the only part of him that reveals his android nature, as they are metallic orbs with a yellow pupil. He stands at only 4-1/4 feet tall, so it's easy to underestimate him. Species: Android Power(If applicable): He can tap into the control systems of machines, giving him a supernatural piloting ability. He uses this to good effect with his personal attack craft, [i]Thor[/i]. Bio: Created and grown by a Veturi engineer, Jasta, Yelgir is completely devoted to his "father." He was awakened at full growth, so his learning years only lasted for a short while. When Yelgir was 6 standard years old, he and Jasta left the station where he was created, and joined the Dark Abyss' military force. Jasta was placed on the command ship, as head of the warp-drive team, and Yelgir enlisted as a fighter pilot for the fleet's carrier. During the first wave of the war, he piloted many different craft, each one passed to a successor, destroyed, or decommissioned, until two years ago, when his friend Jasta built [i]Thor[/i]. --- Weapons: Name: [i]Thor[/i] Age: 2 standard (365 Earth days) years (a.k.a. Brand Spankin' New) Appearance: [img=http://th04.deviantart.net/fs71/PRE/f/2013/070/1/e/terran_viking_titan_by_phillgonzo-d5xrdir.jpg] Starfighter Dimensions: 17m long x 17m wide x 7m high Walker Dimensions: 17m high x 17m wide x 7m deep Species: Droid Transformer Powers: Can transform from a Light Starfighter to a Ground Attack Walker Bio: Created by Jasta, a well-known Veturi engineer, in the [i]Aster[/i] field engineering station. Designed to be effective in air, land, and space, [i]Thor[/i] was commissioned for use by the Dark Abyss main fleet to assist in any combat situation. Worth over $1500000000 in Old American Currency, the droid fighter cost nearly as much as a commercial shuttle over 12 times it's size. In the 2 standard years since its creation, [i]Thor[/i] has seen 320 hours of live weapon practice, and logged nearly 4000 hours of simulated combat. [hider=Starfighter Form] Weapons: An assortment of 100 megaton nuclear missiles, 2 Beam Cannons, and payload space for one specialized weapon. (Examples include 1 PD Nuke, 1 Recon Probe, 1 Communications Satellite, etc...) The armor consists of a carbon-titanium alloy, with a light energy shield. This protection is nearly useless against the weapons of actual battleships, so the focus is more to protect against other small attack craft and collateral damage. As well as the armor, the Beam Cannons can be used to destroy incoming missiles. [i]Thor[/i] has a Fusion Exhaust Drive for maneuvering in space, directly transferring the power from the central power core to propel the craft. With a relatively small mass, this results in extraordinary acceleration, but not a lot of top speed. The small craft can only reach speeds of approximately 0.7 C, and has no wormhole drive. In order to cross systems, [i]Thor[/i] needs to "piggyback" another ship's warp speed tunnel, either inside a landing dock, or latched on to the outer surface.[/hider] [hider=Walker Form] Weapons: In close proximity to a planet, weapons intended for space would destroy too much of the surface, and so are banned by the Articles of War. Therefor, [i]Thor[/i] is provided with 2 20mm rotary cannons, that have a firing speed of 200 rounds-per-minute. The guns are backed up with 25 assorted missiles, high explosive, fragmentation, incendiary, concussion, and gas. The same carbon-titanium armor is used, but the shield and energy defenses are unavailable. While planet-side, the powerful Fusion reactor is put on standby, with only the faintest emissions powering [i]Thor[/i]. Again, this is under the Articles.[/hider] [hider=Extra]The craft also has an air-consuming engine, to allow takeoff and landing. While in this mode, none of the weapons are active. This is simply part of the transformation sequence.[/hider]