[center][img]https://38.media.tumblr.com/bdb1f9e68eb620daa37863050354e2f7/tumblr_naqd9gb9X51qhqpozo2_500.gif[/img][/center] [center][B]Fallout: Memories of Tomorrow[/B][/Center] UNDER CONSTRUCTION [I]Memories of Tomorrow[/I] starts mere days prior to the Great War. The story is inspired by various missions within the Fallout Universe as well as fiction by Glukhovsky (Metro 2033), Philip K. Dick (Bladerunner), and Walking Dead. You will not need a deep knowledge of the Fallout series, but it having such isn't a bad thing either. I imagine this game exploring the scientific possibilities within this universe as well. While we start prior to the Great War, we will have the chance to explore the post-apocalyptic world. I don't want to spoil too much on that end though. If you're looking for a character driven, alternate history, science fiction, post-apocalyptic game with oodles of mystery and action, this is for you! [quote] [B]October 20, 2077[/B] The door swings wide and you feel the calm of the sun’s warmth. A gentle gust of fresh cut grass fills your nostrils. Shading your eyes with your hand, you look down onto your porch. Clippings skip in the breeze around the newspaper at your feet with clumps stuck beneath the paper bundle. Despite the date typed in a small font unreadable from your height, you think to yourself first the date, and then read the headline aloud. [I]VaultTec Invitations to be Sent Tonight![/I] You bend down, picking up the paper with one hand and a cage of milk bottles in the other. Your neighbour smiles to you, but gnawing fear twisting your guts is blinding. On the way to work there is a crowd. A nearby intersection is blocked by a mass of people shouting with clubs and signs in their hands. You find yourself grimacing. A quiet thought passes through your mind, unintentional but yours all the same. Rioters are no better than commies, blocking the streets as honest folk just try to make it to work. Exorbitant prices for fuel and a total of food -- that's what they're protesting. Again, you grimace, this time in with remorse. When the first metallic crack rings out you blink and hit the breaks. Cracks spider across your wind shield from a single open point. There are several more hollow pops before you find yourself driven into the brick wall of a shop. Dishevelled, you stagger from your car and stumble out amongst the rioters. They are screaming, holding their hands, and even bleeding. Meanwhile, your proud fighters, America's brave military men, are beating them with clubs, the stocks of their rifles, and even shooting some. Only narrowly do you escape the crowd. Only barely do you believe that things will work out. That you'll find yourself and your family down in one of VaultTechs underground resorts while the crazies duke it out. Only just barely do you really think that life -- life never changes. [/quote] [B][U]Setting:[/U][/B] The game will span from the Northernwest Oregon to Southwest Washington in what Fallout dubs the Northwest Commonwealth. We will focus on the communities around Portland, Oregon and Vancouver, Washington, which border one another on the state-line, separated only by the Columbia River. Portland will provide the unique claustrophobia only a dilapidated, maze-like ruin of a city can provide. We will find secrets buried amongst the rubble here as well as some old world treasures. Meanwhile, the sprawling suburbia to the north, Vancouver, will go from hundreds of cookie-cutter homes to fragmented grasslands and forestry returning, if not taking over, the land. In reality you can find several headquarters to tech companies here, so expect this to play into the world (RobCo?). And because we are in the Pacific Northwest you can expect rain and lots of it! Expect a map. [hider=Locations] [B]Vancouver:[/B] The sprawling suburbia to the north, Vancouver, will go from hundreds of cookie-cutter homes to fragmented grasslands and heavy forestry that has returned, if not taken over. In northern Vancouver we will find various old headquarters once used by technology giants, perhaps some of which with a form of their continued even after the Great War. [img]http://31.media.tumblr.com/2945291c101af8658f9242ee314ea7b3/tumblr_n853hrTvK81tf7cdyo1_1280.jpg[/img] [B]Portland:[/B] Portland will provide the unique claustrophobia only a dilapidated, maze-like ruin of a city can. We will find secrets buried amongst the rubble here as well as some old world treasures. Bands of raiders as well as greater threats, and maybe even possible heroes easily live without notice in this dangerous area. There are a number of bridges connecting two halves of Portland, not to mention an extensive railway system that in some portion might even still be running. [img]http://img2.wikia.nocookie.net/__cb20090911071909/fallout/images/2/24/V13_concept.jpg[/img] [B]Beaverton[/B] A western suburb of Portland forgotten amidst the chaos. Beaverton suffered like the all the rest from the Great War, but afterwards has been populated by disconnected towns that rely heavily salvage to stay afloat.. [img]http://img4.wikia.nocookie.net/__cb20091012141736/half-life/en/images/2/2e/City17_concept_ep2.jpg[/img] [/hider] [B][U]Characters:[/U][/B] The beauty of this genre is that despite who you are in the beginning, when society crumbles and challenges arise you may well find yourself an entirely new person. You may well dislike this person too. Remember when you look back at these Character Sheets that the best characters evolve with time. [U]Roster[/U] [I][url=http://www.roleplayerguild.com/topics/56289/posts/ooc?page=4#post-1784309]Perry Basquiat[/url][/I] by Lo Pellegrino [I][url=http://www.roleplayerguild.com/topics/56289/posts/ooc?page=3#post-1776602]Icarai Hawthorne[/url][/I] by Uffizi [I][url=http://www.roleplayerguild.com/topics/56289/posts/ooc?page=3#post-1778423]Otto Sommer[/url][/I] by Maengun [I][url=http://www.roleplayerguild.com/topics/56289/posts/ooc?page=3#post-1782708]Primo Corallo[/url][/I] by Wired [I][url=http://www.roleplayerguild.com/topics/56289/posts/ooc?page=2#post-1745853]Maximillian Tyrant[/url][/I] by Leos Klien [I][url=http://www.roleplayerguild.com/topics/56289/posts/ooc?page=2#post-1768283]Nathan Vikowski[/url][/I] by Zombie Dude [hider=Character Sheet] [ B ] Name: [ / B ] Name Namelin Namesson, Sr [ B ] Date of Birth: [ / B ] Game begins on October 2077, so decide accordingly. Don't forget, age diversity is sexy. [ B ] Physical Description: [ / B ] Concise, visual, and believable. [ B ] Image: [ / B ] Anime will result in immediate pitch-and-set-a-blazing. Illustrated or otherwise non-photo images welcome though! [ B ] Profession: [ / B ] Garbage Person ftw [ B ] Background: [ / B ] Spark notes spanning a lifetime. Give us the highlights of what's made you you, whether devastating and traumatic, or subtly shaping. Be creative! [ B ] Personality: [ / B ] How does your character see the world? Are they mentally strong, or is it likely they will mentally break sooner than later? [ B ] SPECIAL: [ / B ] You have 5 points to add as you please. Just like in-game, feel free to subtract from one category in order to add to another. 10 is your cap in any one category. These will help us all keep to character strengths and weaknesses along the way. To be clear, just because you have very high endurance does not mean you can take a firing squad or go Deathclaw wrestling. [ I ] Strength [ / I ] 5 [ I ] Perception [ / I ] 5 [ I ] Endurance [ / I ] 5 [ I ] Charisma [ / I ] 5 [ I ] Intellligence [ / I ] 5 [ I ] Agility [ / I ] 5 [ I ] Luck [ / I ] 5 Don't worry about the Post-Apocalyptic portion of the game just yet. Invest into this character, trust me, it'll be very worth it! [/hider] [B][U]Current Events:[/U][/B] [list] [*]Fuel & Food Riots in Downtown Portland - 20 October 2077[/*] [*]Gang Tensions in Seattle coming to Peak - 20 October 2077[/*] [*]Upcoming Vault-Tec Conference in Portland -20 October 2077[/*] [/list]