Gamer's increase social interactions online though is heavily aided by technological advancements. We have over time designed better and more efficient systems for online communication. Such kind of system upgrades aren't possible in face to face interactions. But yes, some of us do greatly engage socially online. But it does also largely depend on what your gaming. For example, Xbox LIVE you'd find a lot of social people (Not necessarily friendly though mind you). People who join a lobby are all instantly connected through voice chat, able to communicate and socialize right off the bat. But something such as say DDO? WoW? Phantasy Star Online? League of Legends? You're normally restricted to text chat, something we need to take focus away from the game itself to take part in. So activity is a lot more small, often being filled by a minority of chatty folks and the rest simply making rage comments or making a LFG post. You have to really go out of way to do something like join a Teamspeak Server to properly communicate with people, and most people don't. Once you get to the server, oh yea social levels are through the roof. But that's after you've already narrowed it down among all the gamers out there. It should also be added that Games also have the perk of hiding your real Identity, people don't know who you are. You can be who you want, and it won't follow you over into the real world. So Introverts being more social online isn't even a clear indicator that they are generally really social people. It means there is less barriers, Extroverts would also be even more extroverted in such situations. Though that being said, an Extrovert might have that reversed if they feel they are in a very alien environment. Which since many Extroverts don't get that into video games, would suggest that is probably what happens a lot of the time. *Has now just talked myself into a point I was not considering*. However, with that logic an argument can be made that Introvert's simply have that alien feeling in the real world, and Extroverts have it in the virtual world. That is an interesting thought, and something I will take into further reflection. However, if that is indeed the case dividing Introvert's and Extroverts, I would still stand by my overall analysis in the earlier post. I would simply re-word it to be: "Those are more social in the real world will stigmatize and look down on those who are more social in the virtual world. Thus helping to lead to the scapegoat hatred, and open mockery of gamers. Combined with the whole "New is scary" trend that humans have. And seeing how the vast majority of human history we have had to be outside, real life interacting creatures. The idea of virtual interaction is still a scary and alien concept to many".