[hider=Basic Information] [b]Character name:[/b] Alexandra Ausfeld [b]Species:[/b] Human [b]Gender:[/b] Female [b]Age:[/b] 28 [hider2=Rough Appearance][img=http://colonel6.files.wordpress.com/2010/09/female-sniper.png][/hider2] [b]Height:[/b] 5' 6" [b]Weight:[/b] 10 st 1 lb. [b]Personality:[/b] Alexandra is a quiet, unassuming person who most would not look twice at. She rarely speaks unless she is specifically spoken to, and when she does, she speaks in short, almost terse sentences, sometimes giving the impression that Alexandra does not want to talk to the person addressing her. When engaging in dialogue with her fellow agents, Alexandra is less shy, and more able to hold a conversation at length with other people. Some would go as far as saying she is positively gregarious compared to her more 'public' persona. She has a tendency to be rather scatterbrained at times - losing the thread of a conversation mid-way through a sentence, for example, or forgetting the passcode to her equipment. However, in combat, Alexandra is far more focused. Whether looking through the sight of the S-51D or UNISEC-DA/45-IPW/AMR/15, Alexandra, or Vampir as is her 'code name', is a deadly killer who gives no quarter and expects to receive none. A master of the sniper rifle, Alexandra is able to pick off targets with almost-consummate ease, cutting down important targets or individual soldiers with the pull of a trigger. She is calculating, ruthless, and a world away from her 'civilian' personality. [b]Biography:[/b] [ERROR 4001: INSUFFICIENT SECURITY TO ACCESS FILE. CLASSIFIED BY ORDER OF THE E.S.C.] [/hider] [hider=Mission Critical Information] [b]Callsign:[/b] Vampir [b]Position:[/b] [CLASSIFIED BY THE E.S.C.] (OOC - Dedicated Marksman) [b]Equipment:[/b] [u]Mission Equipment:[/u] UNISEC-DA/23-05a/CA - One of the higher end models of carapace armour from UNISEC, the model 05a/CA features advanced integration of the NIM as well as an additional compartment along the spine to allow for socketing of an AI module. The Gauntlet has also been revised in this version to work more efficiently for stand-alone operatives, with the removal of many of the linking features to UNISEC communications and a more universal link-up that allows the agent to tap into local communications and satellite arrays so that they can operate in non-UNISEC territory without support from the fleet. Vampir's armour is outfitted with improved stealth abilities such as thermal masking, active camouflage and smoke generators, as well as stability enhancers, allowing Vampir to fire from standing or crouching with deadly accuracy. S-51D Sniper Rifle (Not of UNISEC origin) - The S-51D sniper rifle is a model unknown to all but a few in the known galaxy. Utilising advanced scramjet bullet technologies, the S-51D is designed for maximum punch and firepower in a portable rifle design. The S-51D is equipped with an inertial stabiliser to better allow for accurate firing and can fire two models of bullet: the 14.5-TCHP, which is a 14.5mm bullet with a tungsten carbide hollow-point tip to devastate lightly-armoured infantry and soft-skinned vehicles such as trucks or cars, and the 14.5-DUP, another 14.5mm bullet, but with a depleted uranium penetrator designed for heavily-armoured infantry or armoured fighting vehicles. The S-51D is more suited for anti-materiel work, due to its high noise signature and notable tracer effect when firing the scramjet bullet. Vampir's S-51D is outfitted with a standard UNISEC X5 Multi-role scope to provide a variable scope for rifles of varying design. This scope features up to five-times magnification for engagements up to 3,000 meters away, as well as Night-Vision, Infra-Red, Ultra-Violet, and EM vision overlays. UNISEC-DA/36-IPW/MWS/x03 - The latest version of UNISEC's MWS platform, the x03 is still at it's core the standard MWS/01, firing the 8mm rail-rifle round. However, where it differs is in the adaptability of the platform to adjust more to the types of targets being fired at and changing battlefield conditions. Adding in a new gyroscopic stabilizer to the base platform, the x03 has the ability to provide stable firing from nearly any firing angle with the assistance of the internal computer's adjustments to fire-control. Vampir, unlike Aera Cura, only uses one attachment to her weapon: the SMG barrel. Vampir dislikes close-range combat, but will engage if necessary. UNISEC-DA/36-IPW/MWS/x03 - Attachments: - SMG - Small Machine-Gun attachment, shifts the platform to the role of an SMG. Fully-Automatic and Three-Round Burst fire modes only. UNISEC-DA/45-IPW/AMR/15 - Built with internal recoil-compensators to provide a more stable firing platform, the AMR gives off little recoil despite the .950 Excalibur round it fires. The AMR comes stock with two separate barrels, one of which is internally suppressed and has a muzzle-brake at the end, the other with standard rifling - Vampir prefers the former, as it reduces her visibility on the battlefield. The weapon is typically used in an anti-armour role, though its accuracy at 2,000 yards lends itself well to more conventional sniper duties. However, Vampir has commissioned ammunition that utilises the principles of the gyrojet to combine a sub-sonic round with a reasonable range, potentially creating a very deadly 'stealth' sniper rifle. AI Integration Module - Allows the integration of an AI into the carapace armour. Vampir's AI is named IVAN: the Integrated Visual and Audio Network. IVAN aids Vampir in her work by locating and identifying potential targets and relaying them to Vampir's heads-up-display within her helmet, and assists in adjusting the trajectory of Vampir's rifle accordingly. In addition to this, IVAN is able to assist Vampir on stealth/covert missions by identifying sources of noise such as guards, cameras and other surveillance equipment that would pose a danger to Vampir. IVAN is semi-sentient, able to hold conversations and update Vampir on the rapidly-changing battlefields which she so often finds herself embroiled in. Ammunition Cache: 10 cases of 14.5mm ammunition (5 cases of 14.5-DUP and 5 of 14.5-TCHP) totalling 300 rounds. 5 cases of 8mm rail-rounds, at 100 rounds per case. KM2000 Combat Knife - An older, but still lethal design, the KM2000 combat knife wielded by Vampir is a modern titanium/chromium alloy copy of the KM2000 fighting knife of the German Bundeswehr of the 21st century. [u]Non-Mission Equipment:[/u] Civilian clothes - Various civilian clothes meant to allow Vampir to blend in with the background. UNISEC modular takedown kit - A kit of tools and cloths used for the cleaning and repair of UNISEC arms and armour. Contains a wide variety of multi-tools as well as computer within the kit that holds detailed knowledge on how to maintenance the various arms and armour assigned to the user. Passcoded to Vampir's genetic marker. [b]Skills:[/b] Sniper - Vampir has been trained as a sniper first-and-foremost. Her marksmanship is considered by many to be second-to-none, although Vampir never admits to this. Vampir's training focused on both long-range sniping and also close-range defence - she was considerably better at the former than the latter, although she is still a decent shot with her SMG. Vampir does not take well to high-intensity combat, unlike Aera Cura, but she can hold her own in a close-quarters fight. Special Operations - Vampir is not a 'squad-based' person. She can work with teams, but not large ones. Vampir, like Aera Cura, is more of a spec-ops type of agent, albeit at further ranges than Aera Cura. This is not to say that Vampir is incapable of stealth work - far from it, especially with the assistance of IVAN, but Vampir prefers to work in more of a supporting role. She can masquerade and disguise herself to achieve her goals, and ultimately, she is trained to do what she must to accomplish the mission, regardless of what it may involve. [/hider] A note about the biography - the reason that I have it down as classified information is due to the logical probability of such an event occurring. Agents such as Aera Cura and Vampir are not supposed to be known about - we don't want any old Tom, Dick and Harry knowing all there is to know about them, do we? However, if a biography is absolutely necessary, I will of course edit one in.