Name: Roland of Ariamis "Roland the Supplicant" Age: Unknown, seems to be in his late 20s. Gender: Male Appearance [img=http://fc05.deviantart.net/fs71/i/2012/192/9/2/knight_colored_by_fallen_sun-d56vcx4.jpg] [img=http://fc01.deviantart.net/fs70/f/2011/020/b/d/lucian_portrait_by_oceanlord-d37ns0v.jpg] Items: ROLAND'S MUNDANE SWORD: This most ordinary looking blade is in the hands of most as useful as it looks, yet it has slain more creatures and people than some weapons of legend. Whatever hidden powers it may have however, it remains a practical and extremely versatile weapon in the hand of any adventurer. EFFECT: Imbued with mundane, scales with lowest stat. SMALL CRYSTAL WITH A LOCK OF HAIR: A memento given to departing knights by their beloved is white of color and seems extremely silky, it was however sealed in crystal as to prevent the grim of the world to taint its beauty. As an undead, this obviously was something to help Roland retain his humanity and by judging the apparent age of his gear, it worked extremely well for him. EFFECT: Diminishes Roland's humanity lost, if broken will be destroyed but restore all humanity. BRIDEWEALTH RING: A crystal object that rather than radiate power, seems to absorb it. This vessel contains part of Roland's bride price to be payed at his beloved's father once the amount, whatever may it be, is acquired. EFFECT: Diminishes Roland's humanity lost, diminishes Soul Gain, on destruction create a powerful sorcery damaging according to the number of souls contained. ROLAND'S OLD DENTED SHIELD: Doesn't protect a whole lot in comparison to others, but the design and weight seems to make the user able to dodge more. EFFECT: Increase agility when rolling, rolling costs less stamina. ROLAND'S MINIMALIST ARMOR: A simple design that projects the vital areas of the body that tend to be targeted when an opening is shown. EFFECT: Prevents counter attack critical hits. ROLAND'S STRANGE GLOVES: This piece of equipment seems to be imbued with strange powers that somehow weaken it against every elements, why would one wear an item with such susceptibility to all spells? EFFECT: Lower general resistance to all elements, allow switching spells in middle of casting. Casting remains the same and finishes normally, spell changes. ROLAND'S PATHETIC HELMET: Of a generic design, and in fact a thing that seems to come from a desperate industrial effort to manufacture cheap gear, those looking at this armor can't help but see a lesser foe. EFFECT: Diminishes aggression of the wearer. ROLAND'S COWARDLY GREAVES: It is as important to get in the fight quickly as it is to leave it quicker and to stay in it longer. EFFECT: Increase Stamina Regeneration. Other: