[quote=Milkman] My claim: The dark red one :) [/quote] Cool, I was wondering if anyone would pick that region. ^^ Hmm, officially running low on colors. As a side note, I've decided to keep it human, making all playable races the Races of Men, but with common human variation playing a larger part then normal, it will follow a similar vain as Nords are to Redguards in Elder Scrolls. (Or what one type of elf is to say moons elves in every fantasy world since LOTR) Also keeps marriage alliances open. I've added it to the sheet. [hider= Sheet revised] Theme: (optional) House Name:(self explanatory, just keep in mind these a generally last names) Head of House:(self explanatory, this is the current House Leader, and also leader of your nation) House Specialty: (Each House favors a certain skill, or contains an abundance of a resource. For example, one House might breed superb horses, while another may have expert traders/bankers or sailors, etc.) House Ancestral Weapon:(The weapon the founding member of the house used in the wars against the dragons in the War of The Wyrms.) Important members: (You don't have to list every member of your house, those with great influence or position should be here however or anyone else you deem important for your own plots.) Nation/Realms Name: (self explanatory) Sigil: (as a side note, the Sigil of the Phoenix is reserved for House Paragon) House Motto:(Your houses famous saying, this is in fact optional, in case 'Winter Be Comin" is all you can think of.) Color on map: (for map placement) Race name: (self explanatory) Racial appearance: (Should include height, weight, skin and hair color. The races of men are more like minor ethnic groups but can still vary vastly.) Racial traits: (Most known abilities associated with these people, these are often rather minor, such as one people being known for seamanship, another for their preference toward martial discipline, over brute force and maybe another for their love of crafting.) Capital:(Your Houses Seat of Power, this is the land your House has a De jure claim to) Capital Population: (Keep it reasonable) Other Major Settlements: (These will often be the capital of those Barons, or Dukes who answer to you.) Population: (Again keep it reasonable) Racial demographics: (Races at this point freely travel between the different realms) Culture:(The Customs, Arts, Fashion, and beliefs unique to these people.) Type of Government: (Succession Laws and form of Governing/Title used) Influence and relations: (Any alliances or military pacts with another family? Perhaps born of marriage ties? Work with other players if you seek one ahead of the RP if you so desire.) Military - (Details of amounts and types of men. Any war vessels, such as from navies, go here as well, it would be important to note as this is a Middle age Setting that relies largely one levies, no one has the funds for a standing army, aside from the Phoenix Throne.) Landscape: Wildlife:(Optional) History: (A little detail on what has occurred in the House and nation in the past few decades, or even disagreements with other High Houses.) Strengths: (Similar to House specialty, but often larger in scope no more then two.) Weaknesses: (At least two, and they have to be real disadvantages, you can't really say you have a terrible navy if your landlocked. These add as much depth a strengths do) [/hider]