I lied, I may bring in another character. But for now, here's Jake. Name: Jake "Slasher" Hunter Age: 41 Species: Terran/Human Position/Job: Mercenary Short Bio: [hider=Back Story] Initially enlisted with the Confederacy for benefits when he turned eighteen. Three years later, he was assigned his own assault unit known as Sparta‘s Ghosts for exceptional leadership skills and the ability to know when an engagement was lost. Sparta's Ghosts were an assault marine unit that specialized in quelling rebellions, and he was promoted Sergeant First Class. During this time, he gained his nickname Slasher for his exceptional combat skills with bladed weapons, bayonets, knives, and similar weapons. Some years later, his unit was deployed to a derelict mining ship to investigate a suspicious silence rescue any survivors they found. What they found instead was a ship overrun by xenos that later were known as the Zerg. By the time he’d rallied the survivors together, his entire unit was dead, dying or MIA. Leading them back to the hangar, his unit's drop ship was damaged attempting to escape the mining ship. Forced to crash land on the frozen planet below, he and the other survivors fought off the Zerg until another xeno race, clearly with no love of the Zerg, saved them from almost certain death. During the travel to the xeno's base of operations, the group learned that this race was called the Protoss, an enigmatic race that had all but been confirmed to exist officially. After a brief visit with the leader of the Protoss, they were offered a way off the planet. Discussing their limited options with the other survivors, they all agreed to the offer and asked which way the nearest shuttle was. In the ensuing evacuation, a line of Zerg broke through the Protoss defenses and attacked the stargate where the shuttles were launching from. Gunning down the Zerglings and most of the Hydralisks, he engaged the remaining Hydralisk in CQC, securing a victory but not with out injury. He now bore a scar across his right eye as a painful reminder of the lethality of the Zerg. Following the evacuation, Jake Hunter vanished from Terran space and knowledge, spending four years learning combat techniques and strategy from the Protoss. When he finally resurfaced in Terran space, it was to become a security guard at New Folsom while helping the Raiders cause a mass break out, allowing the Spectres to walk free. Once the break out began, he vanished once more, giving the Raiders an account to wire the money to and planet hopping for the first year to avoid getting caught by the Dominion for interrogation about the break out or where he'd been for four years before the break out.[/hider] Skills: Hand-to-Hand expert, Master bladesman-master with swords, knives and the like, Combat Life Saver, Survivalist Weapons: Plasma Assault Rifle(Various functions), Death's Scythe .50 caliber Pistol, Twin short swords Abilities: Combat Veteran: Has seen combat across the entire sector against Zerg, Terran and Protoss combatants a like. Is very experience against all forms of enemies. Protoss Training: Spent four years training in hand to hand and melee techniques with the Protoss while also building strong relationship with them. Is more difficult to engage in hand to hand situations. Friend of the Protoss: Having helped the Protoss rebuild in the years after the Brood Wars and even before then, he has a place among them any time he wishes. Can escape to Protoss space with less fear of penalties. Active Camo: Has an active camo module in his armor that allows for cloaking with out the need of Psionic Energy. Personality: 6’ even, sun-tanned skin, skinny, but muscular, dark, almost black, hair, hazel eyes. Has a scar on his right eye from engaging a Hydralisk in hand-to-hand combat. Other: The plasma rifle was secured in a SC2 fanon RP that lined up with the lore of the original StarCraft. Has been modified by the original builder between RPs. He works for Copenhagen. Wears a suit of highly customized CMC-300 armor- Armor is painted red and blue, with the Jolly Rodger painted in black on both shoulders and a white wolf on the visor, armor is also slimmed down to allow for extra mobility and movement range and has a small, retractable cannon on left shoulder and retractable arm cannon on the left arm. Armor is outfitted with a Psionic Detection Matrix, meaning psionically cloaked opponents are no threat. Also has infrared and magnetic view modes for his visor.