[quote=GreenGoat]A tank? We can requisition a tank? I don't suppose non mech pilots can use them, can they?[/quote] Yes, non-pilots can use requisitioned vehicles. Pilots will unlock additional vehicle "slots" later on that they can use to add additional, customized vehicles to their garage. [quote=GreenGoat]Also, that Project ALPHA looks interesting. What sort of powersuits are we looking at tho? Ironman? The marines from Star Craft?[/quote] Neither, yet. The power suits you're looking at right now are more like minor mechanical apperatus on a regular suit of heavy kevlar with a small battery pack strapped to the back. Further upgrades will add armour and more mechanical parts, slowly turning you into a mini-mech basically, which I suppose would look sorta like... [img]http://img2.wikia.nocookie.net/__cb20100130204547/warhammer40k/images/b/bb/Warhammer-40k-eternal-battle.jpg[/img] ...Got the general idea of how far the tech level can go in this now? :hehe [quote=GreenGoat]NANOMACHINES, SON.[/quote] [url=https://www.youtube.com/watch?v=RhMsboqMMzs]I know this reference[/url]. [quote=Holmishire]My quick off-the-top-of-my-head ordering for development and research. I noticed most of these seem non-pilot oriented, though I guess that's why we have our scrap.[/quote] Sorta kinda. A lot of it is also that these are baseline techs that lead to bigger things. Think of it more like stepping stones. Sure, ALPHA and OMEGA focus on power armour, but at some point, that power armour is going to need some sort of stabalizer upgrade that pilots can profit from, or nanomachines might take a turn to structural reinforcement, which pilots could use, or NTAP might get a beacon variety that only pilots could equip, etc. --- [b]@Alphakoka:[/b] Please finish your voting, don't leave empty spots, it makes it harder for me. :P