Still waiting on Shifter to reply :) Anyway, if you guys have friends who RP, invite them over, I wouldn't mind seeing more people x) Anyway, on the tiers of Necromancy, I'll give a simplified version: [*]low - usually around 15 years old, can do simple manipulation of carcasses, however, they are mostly rotten (the more preserved a corpse is, the harder it is to manipulate) and cannot stay for more than a day.[/*] [*]low-intermediate - usually around 17, and the same as low rank, but corpse-puppets can last from a one day to four. Corpse-puppets can do complicated actions.[/*] [*]intermediate - usually around 18. Can use better preserved corpses, and have them do more complex actions barring operating machinery. Corpse puppets last for a week or two.[/*] [*]low-expert - usually around 19. Low experts can use more complicated corpses (such as gryphon or manticore) in near perfect condition. Depending on the corpse used, the puppets could last up until a month.[/*] [*]expert - usually around 27. At this stage, corpse-puppets are able to use abilities they had in life (even magic) through their controller, can operate machinery without precise instructions, and can do calculated thinking if ordered. Corpses are near perfect condition and can last up until a year-and-a-half.[/*] [*]low-master - usually around 32. At this stage, corpse-puppets can talk and can move about even without orders.[/*] [*]master - around 40's - 50's. corpse-puppets are now nigh indistinguishable through living beings through sight alone. For all intents and purposes, corpse-puppets controlled by a master are effectively [i]alive[/i] until their controller says so.[/*] Again, this is a simplified version and does not cover all that a necromancer can do, but it should give you a rough idea. On another note, I'm almost done with the maps and stuff :)