[b]@GourmetItalia:[/b] Your Manifest Destiny pick is approved. It can be changed later if technology upgrades make it irrelevant. [quote=Heyitsjiwon] Well, my manifest destiny upgrade seems to be encompassed by some of the development and tech. That being said, can I just replace my mechanical adaptations with a special electronic grenade? It would be a grenade that can be lobbed/thrown, which is capable of frying electronics and circuits within a 5 meter radius of its detonation. However, when it lands near a living organism, then it gets an incapacitating shock. This shock may even cause cardiac arrest in some humans whose cardiovascular system aren't healthy. Note, it isn't an EMP grenade. It's a device that literally emits a burst of high voltage electricity. [/quote] Yes, you can do this. Stun Grenades! Whoooooooo~ [quote=GreenGoat] Oh bugger. I forgot to ask where to buy some AP bullets. Is it too late? [/quote] It is. :lol [b]@Gat:[/b] [url=http://www.roleplayerguild.com/topics/27357/posts/ooc?page=33#post-1844758]Finish the biography and I could approve this[/url]. [b]@Icarus:[/b] Breezy Cartridges approved and oooh, a LAS-MOD. :brow A Soldier's Wrath --[b]Rampage (Rank 2):[/b] When an ally is hit, this character now gains an accuracy bonus against the opposing target both for his reaction shot and for the next post. If an ally (named NPC or PC) is incapacitated, badly injured, or slain outright, this character enters into a battle fervour that renders them immune to panic and greatly increases resistance against psychic assaults until the target which harmed their friend retreats from the field of battle or is slain. --- I can tell the X-Com Players apart from everyone else on the tech votes. :lol The X-Commies are rushing for nanos and power suits. Getting some nasty flashbacks are we? Voting is over now. The results are in. [b]Development[/b] [b]#1:[/b] Shield. (Will be ready by the next wave of missions.) [b]#2:[/b] Mechanical Warhorse. (Will be ready by the next wave of missions.) [b]#3:[/b] Legionaire. (Project started but not fully funded.) [b]#4:[/b] Alpha. (Insufficient scrap to spare. Project on hold.) [b]#5:[/b] Plushie. (Insufficient scrap to spare. Project on hold.) [b]Research[/b] [b]#1:[/b] Nano. (Will be ready for development by the next wave of missions.) [b]#2:[/b] Fire Starter. (Will be ready for development by the next wave of missions.) [b]#3:[/b] Variable Structure. (Partially funded.) [b]#4:[/b] Omega. (Insufficient Research.) [b]#5:[/b] NTAP 2.0. (Insufficient Research.) [b]Missions Starting:[/b] Tuesday. The reason for the delay is partially because of The BadgerMoth Saga I've started in Spam and partially because my brain is all scattered and frazzled. --- [quote=GourmetItalia]I don't mean to sound like a know-it-all because I'll admit; I'm not entirely well versed in infantry-tactics, but ... I try to give Melonhead my honest two-cents. In the near future, I can only pray I haven't or won't execute anything comparable to Melonhead because being stupid and alone in the Shadow Zone or wastelands without buddies, backup, or sound tactical decisions would almost gaurantee me shitting my pants. In fact, the moment I noticed that Peter was dropping into Battlezone: Downtown Chicago's Southeast Sector; ; I already almost shit my pants =_=.[/quote] [b]HA![/b] Don't worry about it. I don't expect people to be masters of military tactics, that's asking too much, but some common sense goes a long way. Like recognizing basic attributes: Mechs have a lot of armour. Infantry don't. :lol [quote=Raen Elvarasi]Well, hey, I found it funny. And Brovo, the most relative thing it would fall under is basic common sense, I believe. XD *Reminisces on all the times of blindly dashing around a corner into a Sectopod* So, yeah...Sometimes slow and steady loses the race when it comes to how fast you die.[/quote] Yeah. [b]PS:[/b] This is why Snipers have sensor pods. ;) --- [b]EDIT[/b] [url=http://www.roleplayerguild.com/topics/27357/posts/ooc?page=29#post-1797365]Check out NPC placement and updated mission rosters[/url]. [b]Good News:[/b] NPC's I feel were placed very well. Derek isn't listed because he can go anywhere at will anyway. [b]Bad News:[/b] Shadow Zone is understaffed and Retrieval has no NPC support. Fuck up once in Retrieval and [i]you will probably die[/i]. [img]http://www.abandonia.com/files/games/307/X-Com%20-%20Apocalypse_2.png[/img]