[quote=Pepperm1nts] Okay, I'll bite. How will the game play? [/quote] Well, I'm not sure if I would really call this a game as as much as a collaborative story-telling experience since there are zero game mechanics. The OP and first several posts do explain my intentions as do most of my other posts, but to re-emphasize, Altaea is more about plot driven arcs with rich, undiscovered/lost histories, breath taking landscapes, civil unrest, extremely selfish, albeit ruthless individuals, and a multitude of other intriguing tidbits. Characters will certainly be forced to brave insurmountable odds that are almost despicably stacked against them and will act and converse as closely to their personalities as possible and not necessarily what the writers themselves would do in real life. Call me crazy, but the aim is to build and portray believable characters with believable emotions and personalities with a touch of cinema added in. [quote=Pepperm1nts] I'm getting the feeling it'll be the classic 'A few heroes get together and fight bad guys'. Am I right in assuming that? If so, will there still be a chance for players to separate from the main group? [/quote] You're right in the sense that the heroes [i]will[/i] face certain villainous types, but I do aim at exploring the world and for the characters to follow a main plot. Again, the opening and subsequent post covers everything, but no hard feelings given your situation and such. The characters are free to separate from the main group so as they don't deviate too far from the main story's varying location radius. As a matter of fact, for however far we push the story, some future situations will [i]demand[/i] separation and reunification. I highly encourage fitting subplots that fit in conjunction with the main one so long as they within the group's proximity. [quote=Pepperm1nts] That brings me to another questions. How will the story be handled? Will it be freeform, or do you have something written down that we'll be following?[/quote] The story will be broken into Episodes and Chapters and at the end of Episodes, other Episodes will unlock and the active writers are free to pursue newly unlocked Episodes through a democratic vote. I do have a strong direction with which to take the overall story, but I am willing to make concessions and allow certain free form opportunities during varying plot moments. Again, the story is very plot driven with a strong emphasis on characters and their decisions having serious impact on their survival, their surroundings, and the ongoing plot arcs. [quote=Pepperm1nts] I apologize if any of this has been asked before, or if the OP itself answers it. I skimmed through some parts of the RP because it's currently very early where I am and I haven't gotten any sleep. I'll definitely go back and read it more carefully before the RP starts though.[/quote] I've been up for 16 hours answering questions while simultaneously finishing university homework so don't worry about it, hahaha. I'm just humbled you've stopped by and taken an interest in this up and coming story! Regarding participation and activity, I am generally very flexible and would not mind you including a reoccurring character. As I mentioned previously, this story doesn't need a large cast and I am willing to continue the story so long as there is at least one other writer. I encourage frequent participation, but I can't force anyone to dedicate their time primarily to Altaea so participating writers are here by choice to contribute as much or as little to the plot as desired. Of course, after a certain period of time though, if there is infrequent and sparse posting contributions, I will keep the story going by summarizing the existing incidents and moving the plot. That won't necessarily involve killing off characters because I'm not [i]that[/i] big an asshole, but ... I [i]will[/i] move the plot chain after a certain period of time! I hope these answer your questions, but feel free to keep asking if you need any clarifications 8)