[indent]{[u]Plot[/u]}[/indent] Welcome to Wonderland. Well not that type of wonderland from those tales, but a place of magic and fantasy nonetheless. Metropolis-like with both the cloud-high skyscrapers to the boggiest slums. We are the clams while the authorities are the walrus. But that's okay because we still have tranquility, peace, and calm despite all the crime, violence, and wars. But that is the way we live, to follow the one leader who win the [i][b]Alice Wars[/b][/i]. Who is the leader? Well how should I know, we are still deciding that to this very day. We are still searching for her... or him. It changes every so often. With the last Alice dead we just need to find another one and that is where those with the [i][b]Blood of Alice[/b][/i] comes in. They are the descendents of the first Alice and may it be real or fake, we do not care as long as we believe the Alice we choose is the true Alice. The Alice who wins the war will lead us to sanctuary and enlightenment. So choose and fight for what you believe in. [indent]{[u]Rules[/u]}[/indent] - So first thing first, this is open world, magic-fantasy, techno-modern, city-war role play. All things magic is allowed, all type of technology is allowed, all type of species creative and uncreative is allowed. - The object of this role play is to act freely while trying to have gangs, clans, groups, kill each other off based upon their Alice's dream/goal. - Every character can have only one magic/supernatural power. Any player choosing Alice must have no power except that they have a sort of "Leader Aura" to them. Alices are individuals you would gladly serve. - Semi age-friendly role play. Blood and censors are allowed. Just no cruel imagery (adult-materials, gore, and toxic-cruelty). Romance is allowed. Power playing and ubers are restricted. - Advanced ideas like these are hard to keep players interests, so do inform me that you are going to bail so I can kill off your character or close based on low attendance. - Everyone can make a max of two characters, more if requested. - I guess that is about all I have to say and any sort of questions and discussion should be left in OOC so that IC does not get raided by redundant posts. So let us have some fun okay? [indent]{[u]CS[/u]}[/indent]Name: Age: Sex: Species: Appearance: Magic: [Alice role players do not get Magic/Supernatural powers] Personal Life: [History, Likes/Dislike, Personalities, Habits, Quirks, Etc.] Combat Life: [Combat Skills, Techniques, Weapons, Etc.] Alice: [Name of the Alice you are following or serve under] Proof of Alice: [Those that are playing "Alice" will have a tattoo of a bird. The tattooed bird will also be the group/clan/gang insignia/logo.] [b]Final Notes and Extras[/b] If you do intend to play an Alice, you should also have an end goal in mind. What is your character's dreams, missions, master plan, if they were placed as Leader of Wonderland? [b]First Alice[/b] - Wonderland was once a medieval civilization thousands years ago filled with a tyrannical monarchy, oppressed civilians, and prejudiced minority species. Those who sat in Monarchy ate cake, oppressed gave their cake to the monarchy, and minorities are slaves to the higher class. It was a system of misery to the middle and lower class and there was nothing that they can do about it. Until one day Alice descended onto the lower class. She had the appearance of a monarchy but had very radical ideas in changing the system to make all the three type of classes equal, so that everyone can enjoy the cake. Thus began the first Alice War, where she rallied the oppressed and the minorities and kicked the monarchy out of their place. Wonderland changed and Alice became their leader. The Minorities were no longer slave and felt equal to the others, Oppressed were not forced to make cakes just for the monarchy, and the leftover monarchy were given roles to fairly govern all classes. There was peace. Wonderland evolved and changed, but Alice grew old and unfit to lead. So her children were given the duties to lead but each one of them having different goals and intentions in mind ended up fighting each other for the role of leader. Thus began the long tradition of the Alice Wars and the long power struggle of those who have the Blood of Alice.