I'm glad to see you interested, Polyphemus. I may need your input as I may not be as well inform as you. I'm hoping that as soon as the families get organized we can all work in adding obstacles and work on sub plots. I was thinking, rather hoping that, for this to work well each player will control one family. Setting up this way will allow players to have a larger range of control over territory conflicts, gang wars, police infiltration, and criminal activities. Plus I don't want a huge group, would like to keep the RP small, with players taking on multiple characters as the story develops. And I do want the roleplay to be violently heavy, but at the same time would like to see complicated, conflicted characters dealing with personal issues.