[b]Name:[/b] Citrune [b]Age:[/b] 19 [b]Gender:[/b] Female [b]Race:[/b] Human [b]Appearance:[/b] [url=http://theimportantman.deviantart.com/art/Citrune-431098748]Citrune[/url] (I'll draw the rest of her body some time, but her outfit looks like what you'd expect from what is already seen) [b]Personality:[/b] She's friendly, silly, and playful unless there's a very good reason to be otherwise. On the downside she can also be naive and oblivious, seemingly unaware of the suffering of others due to being a very fortunate individual who has experienced few hardships. However, she's not quite as out of touch as others might think, at least when it comes to certain areas. She's largely a pacifist who doesn't even kill animals as measly as insects. It's not like she doesn't walk to avoid stepping on microscopic things, but as long as she can help it she won't try to kill anything. When she fights she does so to incapacitate them with as little damage necessary to stop them from harming others. [b]Likes-[/b] Cactus juice (it'll quench yah!), vegetables, flying squirrels [b]Dislikes-[/b] Violence, meat [b][u]Abilities[/u][/b] [b]Physical-[/b] She has no physical abilities outside of what would be expected of an average 19 year old girl. She specializes more in mobility then strength. [b]Wandering-[/b] She's good at wandering around places without getting lost and not dying if there are adequate resources available. Not hunting for food does inhibit this somewhat, but she's good at figuring out edible plant-life that makes up for it. [b][u]Powers[/u][/b] All of her abilities involve spatial manipulation, being insanely powerful yet taxing on her energy. [b]Reduction-[/b] She can focus on any spot within 15 feet and make it no longer exist within the space of this reality. You can see just before it activates by the distortion of the space much like how a black hole distorts it, and if the object gets away from this distortion within the 3 second charge up time then they won't be effected. This also makes her not able to use it to pluck bullets out of the air unless she is already forming the distortion before it's fired and the bullet passes into the distortion while it's still in effect (and her reactions wouldn't be good enough to do the former anyways). Powerful enough magical fields can disrupt her power from activating inside of it, so it wouldn't work well on spirits or other powerful beings. She can keep the distortion active for as long as she can supply the energy, but if she keeps a sphere only as large as her fist open for 30 seconds then her entire energy will be drained. It does take more energy to start up the distortion then maintain it, but if she keeps it active for more then 3 seconds needlessly then it's best to just turn it off and on again as need be as far as energy cost is concerned. [b]Severance-[/b] She can form a distorted looking mass of space that can push other space out of the way. The most common form this takes is a sword, but she can make it into any melee weapon she's familiar with. She cannot have this power originate from a distance, so this distortion must sprout from her body. Most forms of non-magical defense might as well not even exist as this ability cuts through the space the molecules inhabit and not the molecules themselves, splitting them apart even if they were the toughest known materials imaginable. If she were able to create a fine enough edge to this technique she could split the space within individual atoms, but she's stuck splitting molecules instead. This technique requires 5 seconds of charge-up time to form a weapon as large as a 4 foot sword. It has no weight. It requires continual energy to keep active, so said sword could last 3 minutes before draining her completely of energy. She can fire this technique off up to a distance of 20 feet before the distortion grows to weak and dissipates. She commonly uses needles for this. [b]Push-[/b] Rather then sever space she can just push it along with her own distorted looking mass of space. Therefore, she can form this underneath her feet and shove her feet upwards to jump large distances, for example. Unfortunately this technique is not as fine tuned as her other ones so is fragile. She can form walls of it to push back against attacks, but if it's a strong enough attack then it can still break through, much unlike her other technique that would either banish it from existence or severe it in two with ease. This technique is more cost effective, can go 30 feet, and can be used for less destructive strategies in exchange for this downside. [b]Teleport-[/b] A highly exhausting move that would drain her of all energy to use once and a single human or similar sized object. She can teleport it/them anywhere she imagines in her mind after distorting the space it/they inhabit for 10 seconds of charge. [b][u]Weaknesses[/u][/b] *Stop from getting defeated long enough and she'll be out of energy in minutes. *She won't kill you so might miss out an a chance to win, which could lead into the first weakness. *Her effective range is limited to at the very most 30 feet for her weakest technique so is only really dangerous at 20 feet and closer. [b][u]History[/u][/b] She's a princess from a desert kingdom who was banished into the Fathomless Desert by her own father, who feared her power and wished to get her out of the way to avoid her taking the throne and stopping him from his plan of ruling with an iron fist. She was tricked into a simple excursion into the desert when she was only 12 years old. Once she was distracted by looking inside one of the landmarks, the rest of her company trapped her there and ran back to the kingdom, use magic to conceal the path back home. At this point she was not so good at finding her way and was completely lost. However, the spirits within the landmark, the 3 Crimson Foxes, took pity on this little girl as they watched her helplessly wander around and slowly starve to death. They were friends with some other spirits of the desert, so revealing themselves to her they allowed her to follow them a hidden ruin nearby that provides unlimited food and water as long as the host spirit approves of the person who feasts there. He agreed to allow her to feast as long as she wanted, given that she fights in his honor to expand his influence among some of the other spirits of the desert. She struck the deal after convincing him that it would be more honorable if they were able to win without harming others. With that settled the Feasting Boar, as he is called, became one of the most powerful desert spirits as Citrune wandered around the desert with the help of the 3 Crimson Foxes, their sights set on the other desert landmarks and their spirit inhabitants. Using her powers for good she was able to stop conflict and unite, or at least pacify, many of them, although some still gave her lots of trouble. Eventually the Feasting Boar said that she repaid her debt for eating his food and allowed the foxes to guide her back to her Kingdom, which she discovered was in great duress after her father's plans came to fruition. The citizens were suffering, as a lot of money went into forming a massive army. After a war between the spirits of the desert and her kingdom, the kingdom in search of their vast power, Citrune was able to confront her father directly and teleport him to the temple of feasting, where the Feasting Boar locked him in forever but allowed him to sustain himself. The kingdom surrendered to the spirits of the desert, but partially thanks to Citrune's befriending of them, the spirits did show some mercy to them and didn't take them over. Rather, Citrune took the thrown with the spirit's supervision until a suitable replacement was found.