After all of the players had the chance to make their introductions with one another, it would come time to make a party. A window would appear in front of each of them, again their windows only visible to each others. It merely stated that all systems in the game were voice activated, meaning that Party Creation probably was as well, all of the windows so far a light azure color. It was rather nice compared to ordinary whites or browns that most other windows were. Whichever of the five players [i](ill leave this up to all of you)[/i] decided to create the party would see the following window appear before them. [hider=Notification] [center]What would you like to name this party[/center] [/hider] With no keyboard, they would probably have to use their voices to name the party since no keyboard seemed to appear. The first thing that they said though after the window appeared would make another one appear. [hider=Notification] [center]Would you like to name the party [i](Insert what your character first said here)[/i] Yes [Y] No [N] [/center] [/hider] If they said no or pressed the No button, then the one asking what they wanted to name it appeared again, giving them another chance to name it, which in turn made the second window appear again. After deciding upon a name would come sending out party invites. Which was simply done by looking at a person and saying Party Invite, which needed to be done four times. Those who received the party invites would see the following windows appear before them. [hider=Notification] [center][i](Insert Party Leader's Name Here[/i] has invited you to the party [i](Insert Party's Name here)[/i] Accept [Y] Decline [N] [/center][/hider] It seemed that this window, along with the two buttons, also had a timer counting down from 60 meaning that was how long each of the four who got the invites had to accept their party invite. Upon clicking the accept button or saying 'Yes' they would join the party, a window appearing notifying the party leader of the following. [hider=Notification] [center][i](Insert Player's Name Here[/i][/center] has joined the party.[/center][/hider] After everyone had either joined the party or declined the invite for whatever reason, it would be time to proceed with the Quest. Of course, there was still time to give all of their things a lookover like their Stats, Skills, Journal, and etcetera. By saying a window's name, that window would open, and a swipe to the window itself in any location or a touch to top right hand corner of a window closed it. It seemed that this quest could be pretty hard, especially with how poorly the party was in terms of equipment. A starting weapon, standard clothes, and an accessory called a Sack, which was worn on the characters' backs, was all they had equipped. Inventory access was a bit different. Equipment could be seen by looking at Equipment, but in order to access Inventory they needed to actually open their Sacks, showing that the only item inside was a Money Pouch meant for holding money, this actually taking up a slot in their Sacks. The Ranged characters had one other thing equipped that the others did not. They also had an additional accessory on their belts known as an Ammunition Pouch, which was meant for storing the small ammunition for their weapons, so naturally if they wanted to reload or get out a new piece of ammunition, they needed to reach into their Ammunition Pouch to do so. Once everyone was ready to go, it was time to depart. The door awaited them patiently for them to enter it, and as they each entered it a bright light would engulf their vision. The light wasn't blinding, as they could see each other clearly, but other than that the entire area would be white before that faded again after a few moments. Now instead of a peaceful green field they were inside a small room dimly lit by torch light. It looked like some form of ruins or old abandoned fortress, but it was really hard to tell. The room was made from simple stone, not really any definitive features other than an oaken door that held the way forward. It was dark though, so they would need to take a torch with them, so whoever didn't need both of their hands to fight, probably the Wand user, would need to take the torch to light the way. The first hallway seemed incredibly bare. A basic hallway made of stone bricks with a brick here and there out of place either entirely or just crooked inside its slot on the wall, which was lined with cobwebs here and there. This place was old and decrepit, probably a Dungeon of some type most likely, carrying a smell of dust as if nothing had stirred that dust in ages. The first room would soon be reached, another old oaken door entering into another empty room. Upon everyone entering this room though the door immediately shut behind them and vanished, leaving nothing but an empty wall, the door on the other side doing the same. The room went completely pitch black for a moment, before braziers on the walls erupted into flames brightening up the room and revealing that they were no longer alone in this somewhat bigger than the previous room room. Blocking their path now were four [url=http://fc08.deviantart.net/fs70/i/2013/175/0/f/goblins_four_by_ianllanas-d6agvwb.jpg]goblinesque creatures.[/url] One held a small bow, another a sharp, deadly looking sword, a third seemed to be holding some very small, black rounded objects, most likely bombs of some kind, a pouch on its belt bulging with them, and a fourth appeared to be wearing what looked like tattered robes, which wasn't like the tattered tunics that the other three were wearing. They were all chittering, but luckily the party was not surprised and, before these goblins; although what the identity of these creatures would be impossible to tell for now since there were no ID tags or anything to identify them, could act; the party would have a chance to act, this most likely being the first stage in the Trial of Beginnings. [center][b][i]With this, the game had truly begun.[/i][/b][/center]