Alright CS number two comin up. Appearance: [url=http://img.rphaven.com/260977.jpeg]Image is a bit big.[/url] Name: Courier Six Gender: Male Age: Unknown Series: Fallout New Vegas. StoryMode: Enabled (Need some 'psycho' in someone's drink? This is your guy XD.) Role: Bartender (Can double as Security or Medical staff if the situation calls for it.) Personality: Six is an interesting one. At first he seems like a nice person. Willing to help out anyone in need at the blink of an eye but there is more to this man. Inside he's slightly paranoid preventing him from trusting others unless they manage to get under his metaphorically speaking 'barriers'. If any an get through to him they would find that he is really a broken individual just waiting for the cold embrace of death to take him but he won't let it without a fight. There is also a 'darker' side of him that seems to appear if he's knocked out or in serious trouble. This 'darker' side is a sadistic individual who seems to enjoy killing and seems to want to protect his 'friend' (Yes Six suffers from multiple personality disorder.) at all costs. (Six's personality is akin to how you play so that's why his may seem different compared to some.) Likes: Whiskey, Guns (mainly revolvers), helping others, food with no radiation in it, Dislikes: Raiders, Mutated animals and insects (F**king Cazadors XD.), any other alcohol types. History:Sometime before the events of Fallout: New Vegas, the New California Republic sacked Navarro and recovered unfamiliar technology but with familiar symbols which they linked to similar ones in the Divide. Soon after, they sent the Courier to deliver a package to the Divide; a package which turned out to be a detonator containing missile launch codes. The package supposedly "woke up" and sent the detonation signal to missiles locked in the silos, resulting in massive earthquakes and powerful storms. After that event along with Six other Couriers Six was sent out to deliver an item to The Strip. He was intercepted and took a bullet to his brain thanks to Benny. Somehow however he survived and was brought to Goodsprings by Victor where he was patched up. From there on he roamed the wastes on the trail of Benny who he did eventually find. With that and his work securing victory for the NCR at Hoover Dam Six disappeared one day without a trace. Other: The sot to the head supposed created Six's 'darker' side (at least for my playthrough XD.). He is carrying Chem's on him but prefers to use them medically. Six carries two revolvers and a katana on him at all times (unless the boss doesn't want him to. 'Wow what a terrific audience'