Alright fine, I won't be my idea. Thanks alot for everyone beating it down. I just figured that mechs specializing in certain areas would be preferable to mechs that have almost everything. I have two other ideas I'd like to say, and which will probably be beaten down by everyone and their brother: A) slightly-larger-than-man anti-heavymech speeder. Think of the panther-like machine from Transformers, that has the chaingun on its back and was in the second movie, except large enough to have a pilot. The goal for that is to attack targets, similar to the Patton, by getting up real close and personal, jump onto the mech and perhaps deploy armor-piercing charges to screw up joints and other essential pieces on a mech. B) Missile, anti-personnel mech. Assuming that the Patton doesn't have smaller, light artillery in addition to the giant stuff, this mech would be like the anti-infantry stuff. While the Patton will take out fortified installations and medium or heavy mechs, this idea would be that it's a missile type. Think of the MLRS, with smaller, longer range missiles in more quantity, and a few larger, more powerful missiles to be fired individually. Four or six legs, lightly armored, needs to move quickly. Fires off a salvo, and the resulting exhaust from the missiles will pinpoint his location, so he'll have to move. Or it can be the Hover MLRS from Tiberium Sun, even though it wouldn't be a mech, it'd still be useful for anti-infantry or anti-lightarmor purposes.