[quote=Yog Sothoth] Does anyone else feel like character driven roleplays never seem to get very far? I feel like story is what keeps people interested in the rp not just the characters. [/quote] This circles back to player expectation versus reality. Mostly heavily character driven threads just haven't had enough time to grow into being a concept that can work. Additionally, they tend to require a higher number of characters to feel fulfilling. I've found that they tend to need very specific timing with their release; quick enough that the IC people don't disappear, but delayed enough that you have enough interest to make it work. It also comes down to just general GMing. You have to create compelling reasons for characters to go to places other than just 'go do this', otherwise interaction, which is crucial to these types, ends up suffering. This is especially the case in larger word character driven stories where it would be strange to have X character be at Y location, so they are off on their own for now due to their background. Overall, I prefer the character driven threads, they just can be very difficult to execute.