[quote=Darcs] Horses exist in the Fallout Universe, but they're EXTREMELY rare in the west-- the north may be a different case, but in Fallout 1/2 I recall ONE horse-- and it may have been a donkey, and obviously none in 3/NV. As far as vehicles, you got it that tanks and vertibirds are only for the very privileged, but if someone REALLY wanted a vehilce based team, why not use cars?Nothing stops a Highwayman™, once you get a few of those up and running, in the Fallout world at least, they'll last you for life, and they run on energy weapon ammo. [/quote] We are of the same mind, apart from the horses bit, I literally had no idea. I am above googling "Horses in fallout!?". Perhaps allowing for technical-grade vehicles, that is to say, Highwayman type cars with machineguns super glued to them, and the backs cut away. Okay, I'll allow it. For reference, Mechanised Company strength: Assault Company = 4 technical-grade vehicles (weapon-mounted, bullet resistant cars) + 30 infantry. Logistics Company = 4 dedicated troop transports (trucks, minimal armament and vulnerable) + 100 infantry I think that'll do nicely, for now. Proper vehicles will be apart of this, but I just didn't want them so early on. That's all.