So, I have a quick question about weaponry... Are we going with Star Wars, rock-throwing ranges.. or are we going with something more realistic, in the tens of thousands, or hundreds of thousands of kilometers, for collumated energy weapons (beam/ray weapons, such as lasers and particle weapons)? I know that our GM has said we're going with a bit more cinematic, but when you look at things like RoboCross, Harlock: Space Pirate, and so on, they include those kinds of ranges. Either way is fine, but I have some designs that may need their ranges adjusted.