[quote=Redwing] Oh no, if you hadn't meant to offend me, you wouldn't have said anything. I LIKED Phantom Hourglass, and if they want to use the game's mechanics for another game ON THE EXACT SAME SYSTEM, then who cares? It kind of makes sense don't you think? The only thing you said about the game was the transport system. It sounds like you're shitting on the game because it was different. Did you even play through the whole thing? Apollo, ignore the hater and play it for yourself, let you decide whether it was good or not. So what if it isn't a perfect game. I hate to break it to you BUT THERE ISN'T NO SUCH THING. People hate on Nintendo for doing the same stuff over and over again with their games, and then when they try something new they hate it for being different. Yeah it is has a lot of the stuff Phantom Hourglass did, but improved on and added to it. All in all IT WAS FUN. And that's really all that matters isn't it? Trust me friend, it is no where near CDI level. The hater is just butt hurt because Nintendo tried something new.Ah and, Zmerr, you very specifically said that castle in your post. Hence the confusion. [/quote] I never said a bad word about Phantom Hourglass. I heartily enjoyed the game, the ship movements between islands was a bit time consuming but then again no game is perfect. By the way at least as far as Zelda games go Nintendo has never ever done the same thing twice. Even th e games made on the same systems with the same engine base had new twists between them (this is of course not including the remakes). The thing is it took the Phantom System and made the flaws of it worse. The transport system was mildly annoying in Phantom Hourglass but it was downright impossible in Spirit Tracks, you miss one turn and end up having to go halfway round the world to get to your location, it's ludicrous. As a bonus the flute that you have to play requires that you blow continuously into the mic but to get it to register you have to put your face two inches from the screen where you can't control the flute anymore cause you can't see anything. Not even to mention the storyline, divine trains and railroad system, half locomotive people. The game was a hassle to play and a good portion of it didn't make sense. If anyone here wants to like it or enjoys the game knock yourself right out. It's your opinion which may or may not be more valid than mine. Apollo, I'm just trying to save you some time. The game wasn't on the whole worth playing and if you really want to know what the storyline is it'd be easier to look it up on Zelda Wiki. There's no in game experience that is really worth it. But again this is just my opinion, if you really want to play it for yourself and decide but don't say I didn't warn you. And Redwing, A Link to the Past was better than A Link Between Worlds.