[hider=Faction] |Faction Name:Warboss Wallaz's WAAGH |Universe: [url=http://wh40k.lexicanum.com/wiki/Main_Page]Warhammer 40k[/url][url=http://wh40k.lexicanum.com/wiki/Portal:Orks]Ork Portal[/url] |Summary in a Sentence: A ravenous band of blood thirsty warriors hellbent on nothing more than pure chaos and war. |Description: The Orks arrived on Mir through a warp storm which hit their ship. crash landing the orks quickly took the crash as a sign from Gork and Mork that this was the choosen planet for their WAAGH! They are now preparing to bring their war across the world wishing nothing more to enjoy in the bloody sport of battle. They also hope to soon rebuild their ship to return once more bringing their WAAGH! to more planets across the multiverse. |Technology Level: slightly sci fi post modern technology (mostly advanced conventional weapons but a few special weapons such as plasma guns and lazer rifles but both are rare among orks) |Magical or other Supernatural Powers: DA WAAGH! A strange supernatural power which manifests itself in two giant gods whom the orks call gork and mork. the WAAGH is channeled through every ork empowering them during battle giving them a supernatural co-ordination almost hive mind ability. on the battlefield the WAAGH! flows through orks called werid boys who have a special connection to the WAAGH allowing them to channel it into devasting (and random) effects ranging from a temporary warp storm to the foot of gork a giant foot which comes down and crushes any of the orks foes on the battle field. |Magical/Technological Glitches: Due to the orks ramshackle designs much of their equipment is prone to random and sometimes horrible backfires ranging from weridboyz causing a WAAAGH! over load exploding his and his fellows heads to a Mekk's Shokk gun to explode sending him through the warp. |Important People: +Name:Warboss Wallaz +Role: Leader of the WAAAGH! +Description:Warboss of the WAAGH Warboss Wallaz says he had a vision of Gork and Mork bidding him to create a WAAAGH! across the universe and to bring freedom and the orkish ways to all planets. He is under the assumption that the ork ways are the only truly free way of life. he wishes to rid all world he comes across of the order and oppression bringing in the ultimate power and freedom of the WAAAGH! Although he believes in freedom he controls his WAAGH! with a iron fist made to ensure himself at the top of the heap no matter what the state of his warband is. Appearance:[img=http://digital-art-gallery.com/oid/109/900x1259_18915_Ork_War_Boss_3d_fantasy_character_orc_warhammer_picture_image_digital_art.jpg] |Hex Location:Next to or on the Tiberium Deposit. |Terrain Type: a once place of grassy hills has ben turned into a dusty dry and fungus filled waste after the Ork's crash landing |Important Terrain Features: Da Crater- A large crater caused by the ork's crash landing offer a great natural wall against outside forces in the center of which is the Big Ship which uses the walls of the crater as a foundation to build their defenses. |Important Structures: Da Big Rok- A large crashed Ork ship which Wallaz rode in on and he has turned it into his ultimate fortress and has grown his territory out from it. it is equipped with all manner of the nessecities Mek shops squig breeding grounds fungus fields and a large arsenal of looted weapons. GorkaMorka- A large effigy of Gork and Mork locked in deadly hand to hand combat carved out of a large Tiberium crystal. The orks harvest the Tiberium often believing it to be a concentrated crystal of Ork fungus (from which all of ork society revolves around) they believe that the effigy also is a conduit for the WAAAGH! helping their werid boys channel and better control it. (In all reality they all assume this because its green.) [/hider]