[quote=The Roman07] Should be a fun game then :) hope we won't have a posting order if that's the case XD [/quote] Posting order forever and always. Me > You guys > Me. You can make a separate post for each character though, if need be, just try to keep up :) Though, don't slack on the awesome writing because you have multiple characters. [quote=Callthecops] I'm very interested... What is the generally accepted power-level for characters? Typically I'd just base it off what other people seem to be doing, but seeing as sheets are being kept private I want to make sure that I don't end up under or overpowered...Edit: Also, are those who use magic items considered on the same level as magicians are? [/quote] The more diverse you are in your character, the less powerful they will be. Stronger than the average man, yet a mage should pose a risk, or large group of thugs should be challenging. This is less about an RPG experience, and more creative writing. It's up to both of us to make things interesting, realistic, and maintain an air of quality. There will be fights you have to run from, and if you're not super witty stay away from my political games because everybody is a two headed snake in the grass. I have a character right now who is part animal giving them some added physical traits, wields some magic, has some special equipment, and uses a sword, but this character's overall power scale is lower because of the diversity. Whereas this character could handle themselves in a fight, the nature of the template I was given makes certain things pose higher risks than others. This character seems adaptable to fighting any situation, but on lower scales. Those who are stronger, or more numerable pose a risk. On the down side because of this character's build, their social standing (yes it matters) is way low, and is more utility than a specific degree of offense, or defense. Useful yes, incredibly powerful, no. I see this character as a support type, yet able to hold their own against most common situations. I'm actually going to ask this person to scale their character down a bit, as the broad range of mechanics they want are tallying up to a little over the top. My character is going to be involved in the political aspects of this, meaning they will be witty. But I'm also thinking assassin type with some magic. Because of the specific focus of my character, He will be considerably stronger than the character mentioned above, but has less utility. Both are important factors, you can't kill everybody, you can't save everybody, there will be hard choices. Those who use magical items can be on the same scale as anybody else. Again it's all about quality versus quantity. The more you have the less you are. This includes magical runes, items, tattooes, and the like.