Hmmmm. Seems everybody is busy or creatively exhausted. I've played this fun little character game thing with both Witty and Dervs, which is entertaining and also helps flesh out your character more (we all know characters' personalities are not fully defined by their character sheet). I've got a couple of good questions lined up, maybe others can add more to keep the circulation of the OOC going between posts. 1. Your character has come upon an incredibly powerful weapon/wearable item that seems like it was tailored specifically for them. However, before finding it, they found a notice from a poor family claiming the item as a lost family heirloom. They could offer no reward other than gratitude and a sizable portion of the gold they'd made from selling their harvest, maybe 50 Septims. The heirloom itself is well worth much more. 2. Your character has been hired, or picked up a bounty, to clear out a den of bandits and show the Jarl/Count the chief's distinctive ring for reward. Upon entering the den, you discover that the chief has convinced teenagers and children, orphans, to fight for him, and they are fanatical but very weak fighters. They could easily slow you down enough to let the chief escape into hiding if you do not mow them down, and if you sprint past them to go for the chief there is a chance they could flank you while you fight him. 3. Your character is wandering down the streets of Windhelm at night when a drunkard stumbles out of a nearby tavern, clearly smashed. He collides headfirst into you, and spills his ale all over your clothing. He barely acknowledges you, does not apologize, and prepares to continue lumbering on with his chortling, obnoxious drinking companions in tow. 4. A very noisy beggar in the Imperial City has been sitting in the Market District the past few days, crying out to any passerby about his aching leg or starving wife. A guard has been stationed in the same area as him, keeping a watchful eye for the opportunity to drag him off and cease his begging. Your character is browsing the Market District when you come upon the beggar, who resumes his usual moaning, and finally the guard approaches you, whether or not you have given money to the beggar, and whispers, "That man has been here for days, but I can't arrest him because all he's doing is making noise. I'll give you the gold he's made today if you give me an excuse to drag him off, say he hit you or something. You'll be doing the public a favor."