Username: Whirlwind Character Name: Daily Evans Age: 24 Gender: Female [img= http://www.impactlab.net/wp-content/uploads/2011/12/Punk-Girl-830.jpg] Appearance: [center] 5’7” and lean/fit body type, short blonde hair and emerald eyes, with a pale-ish complexion. A few tattoos dotting her skin. [/center] Personality: Daily is strong. She doesn’t brag about her abilities or achievements in life. She’s much more of a loner as well, but will work with others to achieve something for the greater good. She has never been one for tradition, or following the approved order of things, constantly questioning the norm. She is rather selfish at times too, and if she had to choose between your life and hers, she’d choose herself every time. She doesn’t have a soft spot for much, except maybe hating waste. She hates when life, time, and energy are simply wasted. She has a smart mouth and attitude, that some find charming in its own way, or just plain crude. Background: Daily’s mother died at the hands of a mugger when she was just 2 years old. She has no recollection of it thankfully. She has no idea why, and never asked her father who never volunteered the info either. Her father took care of her, raised her, implanting rebellious tendencies in her brain every day after her mother passed as he was an end of the world conspiracy theorist. [i]Question everything. [/i] he would tell her at bed each night, telling her stories about conspiracy theories, aliens, and the eventual zombie apocalypse. Then one day when she was 12, her father woke her up in the dark, telling her they were running and giving her a heavy backpack. She said not a word and followed, as they left the city for the woods outside town. There they lived in an abandoned cabin, prepping for the end of days until one day her father was accidentally shot by a hunter. Daily shouted at the hunter who threatened to kill her, scared of having a witness to the accident. Tears pooling in her eyes she ran, never letting them fall. By the time she reached the empty cabin they called home, the tears had dried and she was alone. Over the next 11 years, she used her computer, their collected goods, and her will to survive on her own in the woods. Though she has no formal education, she has a quick memory, and is quite intelligent from her time raiding various locations, practicing some computer skills, and being in general, very physical fit. Not to mention, her father being right about the eventual end of the world boosted her confidence greatly. Most recently, she’s been living alone as a wanderer, surviving and killing zombie scum when she can. She left her cabin, getting paranoid that it would be found and she would be too comfortable. She still has it as a backup, but has come to Summer City to find more resources, as the animals she was hunting in the woods with her bow have become scarce. And she needs more booze. Her biggest vice is her drinking. She gets drunk often, convinced it makes her a better fighter and gives her better aim. Equipment: Glock 26, extra rounds, tactical tomahawk, a couple MREs, compound bow w/ 3arrows that have fixed blade broadheads on them, change of clothes, 2 bottles of vodka, some toiletries (like toothpaste), water bottle that filters water, travel burner to cook food, army blanket, crank flashlight (weapons are in holsters, other items are in a bag on her back) Other Notes: Experienced with various weaponry (guns, crossbows, compound bows), survival skills (able to make a fire, tourniquet, filter water, scavenge), Sneaking (climbing trees, making little to no noise when doing anything, finding hidden areas), knows chokes and holds to stop people from killing her (is not great with knives, and is not strong enough to use brute force in a fight). She would be pretty formidable if it weren’t for the fact she is drunk most of the time, and her skills come into to play only when she is sober.