[b][center] Game Dev Tycoon Roleplay: Session 1 - 1989-2030[/b][/center] The year is January (Q1) 1989, videogames are becoming increasingly more and more popular. 16-bit Graphics and Stereo sound has only recently become available to new developers! Though lately, companies trying to go into the video game industry such as Sony and Nintendo decided it was best to stick to their own! This is /your/ chance to make history! [b]OOC Notes[/b]: Finally got this up, thanks for the interest guys expect a long and fun ride! We are starting in Winter Q1 1989, 16 bit graphics, stereo sound, and 16-bit music is available! Everyone who STARTS with a Console (SimYouLater, Vacant (send me a PM) ) starts with $44,000,000 and must start by ANNOUNCING a console, then marketing, then releasing it in three seperate turns! Everyone who is NOT a Console Developer starts with $3,000,000 You are allowed to release a game automatically, sales will be normal and no merchandise was made. On this turn you can also market a game which you presumably announced last quarter year and announce a new one today. Tomorrow you would release the marketed game and market the announced game and get profit from your first game! Please wait until my first post to see how it works! [b] Important Notice (OOC)[/b] I will be, sadly, moving on Saturday (or Sunday or Monday) and will have to pause the RP for a week, or until I have Internet access again, I beg you all to stay with me and I'm sorry for that delay! If we post a lot we'll be able to timeskip! And yes, the first 1-3 days WILL be boring, sorry about that! Reviews AND sales are made on the same day and SimYouLater and whomever can be a good secondary GM will review my games (I calculate sales for all) -------------------- [b] GM Statement[/b] There are currently no trends or events going on, everything has just started.-