**Name**: Freya Solberg **Age**: 19 **Gender**: Female **Appearance**: ![](http://i.imgur.com/uGV0mln.jpg) ![](http://i.imgur.com/fxrfT1M.png) Freya has long, dark brown hair that stays in a ponytail with the assistance of great orange bands. Her hair is haphazard from constant growth, and the only part of it that is trimmed, her bangs, are messy because she cuts them herself. She isn't picky about clothing and will wear whatever is most comfortable. She even lounges around in her SEED uniform on occasion because she can't spare the effort to change into something else. Freya's eyes are a lighter brown, and tend to bore into her subject of attention unflinchingly. She keeps a small bandage on her nose because she saw a famous boxer on television with one on and it looked cool, so she keeps a pack of them on her to replace it if it falls off. Her favorite colors are orange and black. **Nationality**: Balamb **Trained At**: Balamb Garden **Weapon/Combat Style:** Looking at how Freya fights, nobody would ever think she would be one to spout words like "honor" and "justice." She fights using whatever means are at her disposal, always making sure she either has the upper hand. She uses magic like Blind and Silence to debilitate the enemy, before strengthening her defenses with Protect and Shell. With the scales tipped heavily in her favor, she is free to rush in and pummel the hell out of the opposition. Her Guardian Force allows her to refine all the negative status effects she could want, but she has to rely on outside sources for magic like Protect and Shell. Therefore, she is incredibly stingy with them, and is only willing to cast them on herself. Although the Garden has forced martial arts training on her, she is much happier rushing in and punching things without regard to form or grace. She is perfectly fine brawling bare-knuckled, but for military operations she wears a pair of gauntlets with a large spike fixed to the wrists, allowing her blows to compete with armor. She likes to call these gauntlets her "pile drivers." **Limit Break**: Knockout Punch When she's overcome with no way out, Freya summons all the magic power she has and stomps the ground, disorienting the foe with a shockwave before running in and delivering one desperate, tremendous punch that smashes through any barriers or armor. **Personality**: With her focused, determined gaze, it might surprise some that Freya is incredibly whimsical. She likes speaking in a roundabout fashion and making vague, cryptic claims that can confuse others. Beneath her carefree exterior, her self-appointed goal is to fight for "justice," but she doesn't seem to know what that really means. She also has a tendency to lecture others for a lack of honor while showing absolutely none herself. Whenever she is confronted about her hypocrisy - or anything, really - she feigns innocence and dodges the subject. **Backstory**: Freya was born and raised in Balamb to a fisherman's family that was well-off in the town, so she didn't have to do much to earn others' approval. She has three brothers not too much older than she is, and learned to fight dirty from defending herself against them. After managing to turn the tables on her siblings, she found that she enjoyed fighting so much she took to the streets, roughing up any other children she found. Her bullying made her disliked by her family and the town as a whole, but there were some children who respected her and became her posse. Around this time, at the age of twelve, she realized that if she wanted to continue fighting, she should go to the nearby Garden. Her parents, surprised that she actually wanted to make something out of herself, instantly agreed. The instructors who conducted her review, noticing a high potential for close-quarters combat and a high compatibility with Guardian Forces, accepted her despite her quirks. At the Garden, she quickly came to idolize SEED, and knowing she was a bit late in coming to Garden, trained intensely to become a part of the world's elite mercenary force. She attempted the SEED exam as soon as she could, and after trying for four years to make it into SEED, she finally succeeded. However, after making it into SEED, the only non-mandatory training she's been doing is taking a trip down to Balamb every now and then - crushing any monsters that jump out at her - to beat up her siblings and her old running crew. As someone difficult to speak with, who insists on doing things at her own pace, she became very unpopular among her SEED superiors and ended up shipped out to Timber for a stealth mission in hopes that she wouldn't come back. **Additional Information**: Freya uses a strange round-about dialect she claims she picked up from the "shady parts" of Balamb, though anyone in Balamb would find it just as strange. She grows her hair out long because she is paranoid about blades, scissors of course falling under that category. She only cuts her bangs, and does so completely by herself, in a room, as a very delicate procedure. Pulling her hair is the easiest way to make her angry. She can sing well, but keeps it a secret. **GF**: Catoblepas **Appearance**: ![](http://i.imgur.com/4ASN8cm.jpg) This boar-like creature is a fearsome dark beast whose breath or gaze can turn flesh to stone. To those able to resist its red glare, it rushes in and attempts to ram and gore them. **Elemental Affinity**: Earth **Junctions**: Catoblepas allows the user to junction magic to their HP and their Status Attack, giving them the ability to last longer in battle and debilitate their foes without even casting a spell. Those who form an intense bond with the beast will become able to junction magic to their Strength, Status Defense, and Magic as well, boosting their resilience to status ailments from others while increasing the effectiveness of their own. **Abilities**: Focus allows the user of Catoblepas to charge their physical attacks with magical force before unleashing them, boosting their strength considerably at the cost of time spent charging. Refine Status Magic allows the user of Catoblepas to create status magic for themselves, such as Bio, Blind, Break, and others.