![title](http://i49.tinypic.com/1431tv.jpg) Meduzart, a shining gem in the Western City States. Well known for its prominent Adventurer's Guild, as well as its presence as a important hub of trade throughout the majority of the West. A large and prosperous city, Meduzart's long winding streets were packed with denizens as people went about their everyday business. Carts rolled across the golden flagstones as people pushed past one another. Shops alongside roads showed off their wares while merchants in temporary street stalls harked their wares. The occasional -wump- of an ill-fated alchemy experiment could be heard in the background, while smallships and courier planes roared overhead. High above the city, large airships could be seen slowly drifting through the sky, white vapor trails slowly pouring out of them. Near the center of town was a small plaza that was home to Meduzart's Adventurer's Guild. The center of the plaza held a large fountain, and at the far end of the plaza was the large main hall of the Adventurer's Guild. Surrounding the plaza were several other buildings- the most prominent of which were the Metal Monkey's workshop, the Red Hawk's Airdock, and Drunken Bard's Pub. These buildings, while maintained by their respective Guild Bands, were utilized by the entirety of the Guild. Almost all of the buildings in the plaza and its nearby street were in some way affiliated with the Guild and its members. The Main Hall of the Adventurer's Guild was its heart and soul. Here was where all the bands and independents converged when they searched for jobs or otherwise mingled. The hall was a warmly lit building of dark woods and golden stones. In the center was an administration desk for citizens posting jobs. All around the hall were seating areas and tables, as well as various bulletins with the different lists of jobs, often organized by projected difficulty or prospective pay. Outside behind the main hall, was the Guild's training grounds- managed by the Errant Knights, where Guild members would hone their techniques, pass on teachings to other members, or train newer recruits. The Guild- as usual, was a hub of activity as members casually walked around, occasionally making small talk with each other, as they browsed the prospective jobs. --- The Drunken Bard's Pub, better known as just 'The Pub' by the members of the Adventurer's Guild was the usual hangout spot for members not currently on mission. The building was large and catered to most people's needs. During the day it was fairly casual and conversation was noisy, but not overbearingly so, while at night it was loud and boisterous, as that was when the Bards came out at night to tell their stories and make merry. Alan Ryner was sitting casually at one of the round tables in the pub, his feet kicked on top of the table as he sipped on his drink. In his hand he balanced a small sack of coins- recently received payment from a job he had just completed. He was on his own at the moment- not that he minded- most of his band had returned to the airdock, to put a bit of work on one of their smallships that had gotten dinged up on the job. The Pub was fairly empty at the moment, relatively quiet yet warm in the afternoon light. It was peaceful at the moment, one of the older bards was strumming lightly on a guitar. Alan didn't mind. He liked it that way.