70 years after the death of Grima we find that a united church of Naga was formed, a tacticians school was started Ylisse to train future generations of Grand Masters. The church declared a crusade against all none Naga worshipers, which would mean a intercontinental war, Tiki spoke out against the war at the meeting at which Ylisse had sent a emissary, one of there most promising young Tacticians. Tiki declared he would end the war and stop the madness the priests were committing. Now on the run and sacred he's returned home with the tidings of war as the church gathers it's allies prepares, no nation is safe, Naga guide her champion for he will need it. **Explained Story** Alright, short version basically this takes place roughly 60 to 70 years after the end of Fire Emblem: Awakening. Tiki has been locked away after she told the high priests that Naga did not want the war and named a young Tactician in training who was in attendance as Naga's champion. As for characters I will review each sheet character by character, I will take classes not from Awakening based on the class. However, no one can be directly related to past characters, sorry to everyone but I don't want to deal with shipping arguments. Also light magic is back since the founding of the church, so the magic triangle is back from Sacred Stones. Also I am allowing a selected one or two people to play villains, opposing generals or tacticians who will serve the church or the countries pledged to them. Roleplay rules 1. No player killing, this applies mostly to anyone wishing to play a opposing general, now if you and the player want to see that character die that's fine but no just out right instant win. 2. Please keep things civil in the OOC, planning is fine but no insults or rude comments. We are all human and thus should be treated with respect however if you have a disagreement with someone please let me know, I will take it up with them and then ask about them stopping. 3. Romance is allowed and encouraged, well a little, as Fire Emblem as a series has always had meaningful and possible romantic dialogue between it's characters. 4. Two Characters allowed at max, no more than that. 5. I will play most of the NPC's unless you bring them in as well as the enemy forces. Remember while Champion was chosen to end the war, his troops will be the one's immortalized for there deeds. 6. If you read rules put a reference to 6 in your character sheet. 7. Have fun, honestly that's the point to enjoy ourselves and tell a fun and sometimes dark story about hero's. **Character Sheets** - Name: - Class: (Starting classes only.) - Age: (16 minimum.) - Sex: (Male or female.) - Appearance: (Picture or Description one paragraph long.) - Equipment: (All items you have, please bronze or iron only.) - Personality: (Must be filled out, at least one paragraph.) - Biography: (A history of your character, at least one paragraph.) All characters sheet under the character tab please! [Chatzy!!!](http://www.chatzy.com/71309530095778)