@YuukiSuzuki: I'd really rather not have multi-class, to be honest. A Knight will usually be either the tank or the heavy hitter, and depending on their weapon they'll be able to do a good bit of damage, or with things like greatswords or polearms, swing in big arcs to hit multiple enemies. A Shade will be the speedster and the spy, the Binder the crowd control, so on an so forth. However, I would be fine with a little bit of overlap, within reason. For instance, if a Knight is disarmed, it's fine if they just go ahead and slug the enemy before they grab their weapon, because they're going to have a higher Attack stat in most cases. So if you want a skill along the same lines, it'll probably be okay. @Strawberries: You can go ahead and put it in the character tab if you'd like, you can always edit if something needs to be changed.