@Water Akira: No problem, I expected character creation to take a bit longer than average because of the stats and skills. No rush. @BlueAngel: Toxins and other status effects or debuffs would be Clerics, in addition to healing and buffing allies. Traps and reactive spells sound more like they'd fit Binders to me, being defensive in nature. However, among the Martial Classes, Snipers are also capable of using traps, and Shades are also capable of using poisons. @Duthguy: For a Summoner, their Summons would go in the Skill/Spell section. For example, where I have "Flash Blade" you might have "Summon Salamander." And then the description would be a description of the creature and its abilities. At Level 1, it might just shoot a fireball at enemies, but as its level increases it can do more. And yes, the Exbeast does disappear when using Fusion. It's meant as a last resort kind of option. However, when the fusion wears off, the Exbeast just has to rest and recover and then it will be fine. I'll edit some of that into the document as well, that's a good question that the answer's not immediately obvious to. Thanks for bringing it to my attention!