[H1]Fubuki Motorei[/H1] Gender: Female Age: 16 Appearance: [url=http://safebooru.org//images/1002/2497bfb9ace413b7530b7f4b8e1ad64b444acd97.jpg?1007764]Link[/url] Personality: Though she comes off as a bit aloof at times, Fubuki is particularly open when it comes to making new relationships. After her mother's passing, Fubuki shut herself away mentally, only beginning to crawl out of that shell she build up at the age of 12. Because of that, much of her interactions with people are quite formal, which in turn brings a tendency for most people to shy away from her. That doesn't mean, however, that she doesn't show emotions- she's just a bit... Awkward, to put it lightly. While dueling, Fubuki tends to open up to people a bit more, often times smiling as she gets into the midst of a good duel. However, it usually doesn't get much farther than that. She's a good sport about a loss, though, often congratulating the opponent for a hard-fought battle. Bio: When Fubuki was young, her mother died in an accident while travelling overseas for a business venture, leaving her father to care for a 6-year old Fubuki on his own. Due to the company's aid, Fubuki managed to live her school life fairly uneventfully. However, one day a business partner of Fubuki's father came and offered Fubuki and her father an offer: have the girl learn the ins and outs of dueling and enter the upcoming tournament in Battle City in exchange for publicity for a small dueling academy he was trying to start up. Her father was originally against this, as his wife had been in contact with Industrial Illusions up to the day her death occurred, and feared that being involved in dueling would cause undue mental stress to Fubuki. Fubuki, on the other hand, embraced the idea wholeheartedly- such an event would be a nice change of pace from her average life and might even lead to more about her mother. Signature Feature: Her eyes flash light blue the second before she deals a finishing blow to her opponent in a duel. Deck: [hider=Nekroz] Monsters (20): 3x Manju of the Ten Thousand Hands 1x Debris Dragon 1x Djinn Releasr of Rituals 3x Schrit, Caster of the Nekroz 1x Nekrox of Decisive Armor 2x Nekroz of Trishula 1x Nekroz of Gungnir 3x Nekroz of Brionac 3x Nekroz of Unicore 2x Nekroz of Clausolas Spells(17): 3x Reinforcement of the Army 3x Preparation of Rites 1x Pot of Dichotomy 3x Nekroz Exomirror 3x Nekroz Kaleidomirror 1x Nekroz Cycle 3x Mystical Space Typhoon Traps(3): 1x Bottomless Trap Hole 1x Compulsory Evacuation Device 1x Solemn Warning Extra Deck(15): 1x Shooting Quasar Dragon 1x Star Eater 1x Shooting Star Dragon 1x Gungnir, Dragon of the Ice Barrier 1x Moonlight Rose Dragon 1x Black Rose Dragon 3x Herald of the Arc Light 1x Gaia Dragon, the Thunder Charger 1x Inzektor Exa-Beetle 2x Castel, the Skyblaster Musketeer 1x Evilswarm Exciton Knight 1x Leviair the Sea Dragon Side Deck(15): 1x Nekroz of Trishula 1x Dance Princess of the Nekroz 1x Raigeki 1x Nekroz Cycle 1x Burial from a Different Dimension 1x Spell Shattering Arrow 1x Snatch Steal 2x Fairy Wind 1x Royal Decree 2x Light-Imprisoning Mirror 2x Shadow-Imprisoning Mirror 1x Cursed Seal of the Forbidden Spell [/hider] Favorite Card: Nekroz of Gungnir Other: Wears an emerald necklace all the time- it's a memento of her mother. Also has another deck for more casual play (which will stay hidden for now.) [H1]Joseph Marshall[/H1] Gender: Male Age: 17 Appearance: [url=http://images4.fanpop.com/image/photos/18900000/Shizuo-Heiwajima-heiwajima-shizuo-18933476-713-1024.jpg]Link[/url] Personality: Joseph loves being the center of attention, often times making flashy moves or adding unneeded motions to his dialogue as he speaks. He's very social in that regard, and it quite at home chatting it up with other people, be they customers at his father's restaurant or other people in school during his free time. However, Joseph knows when to dial back the spotlight and let other people have their share. Can't just have one star in the sky, after all. Bio: Never one to miss a beat, Joseph's always been active with other people. His parents owned a restaurant where many duelists frequented, and Joseph was enraptured by them all. The plays, the comebacks, the combos... Everything seemed to just keep him entranced. When he entered school, he was the one everyone looked to for information on the topic, mainly because he knew everything from overhearing it from the customers. When he entered high school, Joseph ended up becoming a premier duelist for his school's club, often topping tournaments left and right. When a representative of the tournament came to his school, Joseph was elected by his fellow club members to go participate. His parents, too, found it to be a good experience to take on and encouraged him to enter. Signature Feature: His Duel Disk grows brighter the higher his LP is and dimmer the lower it is. Deck: [hider=Star Seraph Satellarknights] Monsters(21): 2x Satellarknight Unukalhai 3x Star Seraph Sceptre 3x Satellarknight Altair 1x Satellarknight Sirius 3x Satellarknight Deneb 3x Satellarknight Vega 3x Star Seraph Sovereign 1x Mathematician 2x Honest Spells(8): 1x Instant Fusion 1x Raigeki 1x Soul Charge 2x Night Beam 2x Forbidden Chalice 1x Snatch Steal Traps(11): 1x Bottomless Trap Hole 2x Breakthrough Skill 1x Compulsory Evactuation Device 3x Call of the Haunted 3x Stellarnova Alpha 1x Solemn Warning Extra Deck(15): 1x Elder God Noden 1x Constellar Ptolemy M7 2x Constellarknight Diamond 2x Stellarknight Delteros 2x Stellarknight Triverr 2x Castel, the Skyblaster Musketeer 1x Starliege Paladynamo 1x Evilswarm Exciton Knight 1x Lavalval Chain 1x Gagaga Cowboy 1x Number 86: Heroic Champion: Rhongomiant Side Deck(15): 1x Satellarknight Triverr 1x Lavalval Chain 1x Mind Control 3x Mystical Space Typhoon 2x Spell Shattering Arrow 2x Shadow-Imprisoning Mirror 2x Fairy Wind 2x Anti-Spell Fragrance 1x Mask of Restrict [/hider] Favorite Card: Constellarknight Diamond Other: Actually has pretty crappy eyesight and requires contacts to see properly.