[quote=@Caits] I don't know if this has been mentioned, but every time I go to edit my signature, I cannot do so. [/quote] Just pushed up a fix. Also fixed the issue where the hide-sigs and ghost-mode settings were getting unset. [quote=@Ellri] [@Mahz]: We just saw that nice "OP" tag you added on the upper right corner of your posts and thought... Would something like that be a nice sort of reward to give users in contests and such? for example: "RPGC winner March '15" Or would such dilute the effect of the OP tag? [/quote] I actually have a similar idea that I mentioned briefly in [@mdk]'s topic regarding the contests subforum: [url]http://www.roleplayerguild.com/topics/75269/posts/ooc#post-2326067[/url] I can create somewhat of an all-purpose "trophy" (or "medal", whatever) system and put a little trophy box on the user profile somewhere (like in some "Trophies" tab). Some random trophy ideas off the top of my head: - Automatically awarded trophies like "1-Year Club", "2-Year Club", "Most Subscribed Topic of the Month", etc. - Contest winners - User-granted trophies Some trophies could have a setting that shows them in your post userbit or something like that -- reserved for prominent trophies like contest winners. I haven't pondered the idea much beyond what you see right here, but it's not a technically challenging feature at all. And it would be fun. [quote=@The One] Hey mahz, I love the Gm band you inplanted. You should allow players to give somebody else a Co Gm band. It would be much better. [/quote] Cool idea. Though it would make more sense once GMs actually have GM-specific powers in their Roleplays and can share that power with Co-GMs. Though I haven't really mapped out exactly what "GM-specific powers" actually means yet. Some ideas while we're here: - Close/Open roleplay to new participants - Approve applicant (applicant is now eligible to make IC posts) - Kill Character - Edit Character Status Something like that. And by "Character", I mean that I'd like to implement first-class support for a character system. Some way to create/manage characters (or create them ad-hoc per roleplay), switch between them during a roleplay, annotate them during the roleplay (like the GM can edit a character's status to indicate that the character has a broken leg), and kill them off (just from the roleplay). Going down the rabbit hole here, but it's an idea. The main limiting factor for these kinds of big roleplaying ideas is that it's hard for me to flesh them out by myself since I don't actually roleplay anymore.