[QUOTE=@Mahz] Something like that. And by "Character", I mean that I'd like to implement first-class support for a character system. Some way to create/manage characters (or create them ad-hoc per roleplay), switch between them during a roleplay, annotate them during the roleplay (like the GM can edit a character's status to indicate that the character has a broken leg), and kill them off (just from the roleplay). Going down the rabbit hole here, but it's an idea. The main limiting factor for these kinds of big roleplaying ideas is that it's hard for me to flesh them out by myself since I don't actually roleplay anymore. [/quote] This idea is wonderful. Absolutely momentusly wonderful. Being able to switch between characters within one account, and having the ability to post as all of them would be beneficial to so many roleplays. And the character status would make everything much more concise. Brilliant. I also like the co-GM idea, as in my Roleplay, we would all be assigned GM status (it's a unique system, but a story for another day), and it makes it easier, as the thread creator isn't forced to handle all requests. One improvement that I would like to see is the option to remove the default nested posts. I feel that it makes it too easy to end up with a hundred nests in a reply chain, so an option to toggle it off in user settings, or even thread settings would be greatly appreciated. As a side note, it's a shame that you don't RP anymore.